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Messages - mrbig

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1
Hello PMVis,
interesting fact. Think it's windows task manager wrong, I've read something similar on the forum about 3990x.
I've a 3970x build near completion, I'm waiting RAM. Just curious about your cooling setup, is Corsair H115i a good solution? I've a Noctua U14S TR4 SP3, but still evaluating custom loop or AIO for cpu cooling.
Thanks

2
Yeah.. Thanks @twoheads... specially regarding the highly debated theme of temperatures...

3
Thanks @Pepelecrabb,
my mistake, I was talking about Gigabyte motherboard series... corrected the original post...

4
I'm going to build a similar pc previous posted by @pepelecrabb.

I've already these components:
AMD Ryzen Threadripper 3970X
EVGA GeForce GTX 1070
Dark Base 700
Noctua NH-U14S TR4-SP3
EVGA SuperNOVA 1200 P2

Regarding motherboard and RAM I'm choosing between:
Gigabyte Aorus Master TRX40, Gigabyte Aorus Pro Wifi or Msi TRX4 TRX40 PRO 10G?
Corsair Vengeance 3200 C16 LPX(4x16Gb) or GSkill Ddr4 3200 C16 Ripjaws V Series?

What do you think?
Thx


5
Hardware / Re: Threadripper Builds
« on: 2020-03-05, 11:50:01 »
Thanks STHA,
you're definitively right. Never enough of ram/cores.
But my question was a little bit tricky. I'm thinking about utilising a 1950x cpu I have and buying other parts(motherboard ram etc) or buy a new 3950x, more recent cpu and parts... (3950x is roughly 25% faster than 1950x, based on corona benchmark results). At this moment I don't have enough money to go on 3960x or higher(unless I get some money back trying to sell the 1950x)
Thx

MRBIG.

no difference in regards to percentages, it depends on your usages.

If you go from Cpu 6/12  to 16/32 then you are already seeing a huge difference. That is almost x3 difference in your speed and time savings.
Rough numbers - so CPU 6/12 takes 3hours then 16/32 should be 1 hour. You can work it out

Don't fall for the hype. Cores/ram/gpu will never be enough. You will always be asked to do more, give more in shorter time frames. until you drop dead and be replaced by someone else. You dont really save time with more power, it just means you do many more iterations or do more images in shorter time frames. In fact the work load actually increases. At work I used 48 thread cpu and now its not enough due to shorter time frames.

6
Hardware / Re: Threadripper Builds
« on: 2020-03-02, 09:34:16 »
Good morning...
I've been following this thread from times, it's really an incredible source of useful knowledge...
I'm really debated these days, 'cause I've a 1950x cpu never mounted on a workstation.
My question is really simple: is it a bad idea to build a workstation with that cpu?
I've read a similar discussion on this thread concerning a 1920x. I know that a 3950x would be 30% faster than 1950x, but I've already that cpu, and from what I've read it seems that there's no way to resell it.
Any suggestion?
Thx in advance

7
[Max] Resolved Bugs / Re: CoronaImageBatch wrong input
« on: 2019-08-14, 00:04:42 »
If it can help:
Coronaimagebatch on i7 6800k works totally fine... no errors or missing files...
Coronaimagebatch on dual xeon 2670 v1 has still the problem...

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[Max] Resolved Bugs / Re: CoronaImageBatch wrong input
« on: 2019-08-10, 18:26:36 »
thank you so much!

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[Max] Resolved Bugs / Re: CoronaImageBatch wrong input
« on: 2019-08-05, 22:05:07 »
Same error here... batch image V3 randomly doesn't process a file from folder where's working...

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[Max] Resolved Bugs / Missing Bitmaps on DR
« on: 2018-10-02, 16:39:31 »
Hi to all,
I've encountered a strange problem with DR rendering.
I need to use DR but have textures on my workstation(not in a network shared folder). Everything works fine: DR server on slave PC receives texture, saves them in Drdata folder and uses for the render.
The problem occurs when I change content of a texture on workstation withuout changing its name. Slave PC continues to use old bitmap stored and render results incorrect. It seems not to recognize textures modified but with same names of previous ones.
Am I doing something wrong?
thanks in advance for helping.

 

11
Gallery / Re: Pitsou Kedem Architects S House
« on: 2018-07-09, 17:22:40 »
Really nice... I like most of the renders... Exteriors are great..
Can I ask if you used HIDR or SUN?
Thanks.

12
Gallery / Re: Audi TT RS
« on: 2018-01-10, 09:21:59 »
Very nice... Great light and details... could you share some infos about lighting?
Did you model only the interior?
Congrats...

13
Gallery / Re: Audi A8 2017
« on: 2017-10-03, 10:55:56 »
Nice render... can you post a wire? Only thing that seems strange to me is the size of wheels... too small?

14
Gallery / Re: Atmos. III
« on: 2017-08-11, 14:25:18 »
Nice set of renders... what kind of HDRI did you used?

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Today I've tried a new board from Lenovo C30 workstation... but seems PSU can't power the system... Mainboard turns on only for a second...
I've a CoolerMaster Silent Pro 1000w... can it be the problem?

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