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Messages - Philip kelly

Pages: 1 2 [3] 4 5 ... 27
31
Gallery / Re: House in Crozon
« on: 2021-08-12, 09:00:09 »
My feedback............. Excellent work.

32
Hi
Thank you for the reply.
I had rendered it originally in 6.2 and it rendered fine.
The original file was a revit file imported straight in max, and retextured.
 When I updated to 7, it crashed every time, I remodeled it all and then it was file.
I found it was the handrails and the balustrade and stemsp and side flange to the step supports. So I am really not sure what the story is.
I originally thought it may have been a reflective material I was using from the Preset to render the handrails.
Strange one.
But thank you for looking into it.

Phil


33
Gallery / Re: Bugatti Bolide
« on: 2021-08-09, 10:15:12 »
I saw this last night and said to myself there will be a 100 replies saying how fantastic the work is, tomorrow when I log on again......... and it is.
Just superb, well done.
I could begin to do work like this so congratulations.
Stunning.

34
Gallery / Re: ELYSIUM Collection Villas.
« on: 2021-08-04, 13:48:07 »
Don't mind him, they look great.
Well done.

35
Corona Admin, any update on the model submitted. It will come up again. Once I remodeled all, it rendered fine. But I would still like to know what the issue was.
Thank you

Philip

36
Thank you for all the replies, I have uploaded the file with a the link given to a dropbox folder.
Thank you for the assistance.

Phil

37
Thank you for the reply.
It crashes just after parsing, and when it about to produce the image.
But , surely a full version 7 should not have issues  and should be safe to move to a newer version , when projects go on for months, that's what happens on a day to day basis, if you understand me.

Frustration on massive revit models even stripped out , are so slow to work with.

Phil

38
Just spent 6 hours trying to fix a large model, and its now 1am.
New release is crashing with a revit imported, and it worked fine on the last release, .
Now I have stepped back to 6 hotfix 2 and all the textures are gone, and so is the deadline.
Seriously ...... that's not on, compatibility is important.
To have to retexture a large model this late in a project is just not on................
Pi**ed off with Corona now.

39
Gallery / Re: The cottage
« on: 2021-07-16, 12:35:39 »
Gorgeous Images, well done.
Your a details man obviously.
Lighting is great and the view is just right.

40
General CG Discussion / Re: Blender Guru Compares Renderers
« on: 2021-07-14, 12:21:30 »
Its a very review over all thought , you must agree on that.
He is very good at what he dose and a good business man to boot.

Weather people like it or not Vray comes out top, although he says Corona has out of the box the best finishes .
Vray has the fastest renderer, hands down.

Phil

41
Gallery / Re: Vecchio Passo
« on: 2021-07-13, 10:12:39 »
Lovely work, congratulations.
Any chance of a screen shot, and what did you use to get an even distribution of leaves and ivy, asa it very good, really you  should be very proud.

42
Just thought I would ask, why the bring it back to 0,0,0 is still an issue with Max, every drawing now has to have been set up to it's correct coordinates, for the past 10 years.
Why haven't Autodesk fixed the issue of this in max?

43
General CG Discussion / Team sports 3d Models
« on: 2021-06-18, 10:58:22 »
Good morning.
I am currently working on series of images, soccer pitches GAA pitches .
Ground views and Aerial views.
Sourcing good quality team  players is proving difficult.
Has anybody come across 3d soccer players , a team of them, as the aerial views are not working out of the moment.

Thank you
Phil

44
Gallery / Re: Fan Forest Houses
« on: 2021-06-12, 11:32:34 »
Lovely work.
Nicely composed

45
General CG Discussion / Re: UNreal 5
« on: 2021-06-04, 18:17:13 »
Agree with you 100%

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