Chaos Corona Forum

General Category => Gallery => Topic started by: mvshabeer on 2020-05-12, 05:02:29

Title: The Feast
Post by: mvshabeer on 2020-05-12, 05:02:29
Have a seat, eat all you can..
Done with Max & Corona 6.

For better view - https://www.artstation.com/artwork/1nA0EZ (https://www.artstation.com/artwork/1nA0EZ)

There might be some noise in the images - Rendering was going on forever and never clearing up.
Title: Re: The Feast
Post by: Designerman77 on 2020-05-12, 09:00:30
Very cool image. Looks like a lot of work.

Noise not really cleaning up ( especially in darker areas ) is also what I experience and already asked the devs about that.
At low nose levels like 3% I would expect less noise in corners of rooms, etc.
Title: Re: The Feast
Post by: maru on 2020-05-12, 11:26:14
Have you seen "The Platform" movie? It's on Netflix. ;)
Title: Re: The Feast
Post by: mvshabeer on 2020-05-12, 14:19:28
Very cool image. Looks like a lot of work.

Noise not really cleaning up ( especially in darker areas ) is also what I experience and already asked the devs about that.
At low nose levels like 3% I would expect less noise in corners of rooms, etc.

Thanks. I never had noise problem. with HDRI I get no noise at all. I think it is because this scene have a lot of reflection/refraction/SSS going on. (see attached)

Another thing is caustics. It breathes a whole new life into the scene. Unfortunately, it was messing with juice objects. I had to rerender each one 2 times, one regular and one for just caustics render element.

Quote
Have you seen "The Platform" movie? It's on Netflix. ;)

That looks like dark version of the feast. :D
Title: Re: The Feast
Post by: maru on 2020-05-12, 14:24:55
^ That issue is because the new caustics solver is not used in volumetric media. They use regular path tracing for caustics, so it will be either dark, or will take ages (literally) to resolve to a similar result.
Title: Re: The Feast
Post by: marchik on 2020-05-24, 12:40:15
^ That issue is because the new caustics solver is not used in volumetric media. They use regular path tracing for caustics, so it will be either dark, or will take ages (literally) to resolve to a similar result.
Any plans to fix this, by the way? how much is this time-consuming and can we expect this in the form of hot fix to v6 or should we be patient before v7?)
Title: Re: The Feast
Post by: JacopoGrosso on 2020-05-24, 14:55:59
Have you seen "The Platform" movie? It's on Netflix. ;)

I was writing the same :D
Title: Re: The Feast
Post by: maru on 2020-05-27, 14:39:11
^ That issue is because the new caustics solver is not used in volumetric media. They use regular path tracing for caustics, so it will be either dark, or will take ages (literally) to resolve to a similar result.
Any plans to fix this, by the way? how much is this time-consuming and can we expect this in the form of hot fix to v6 or should we be patient before v7?)

No idea, honestly. As far as I understand, the issue here is that caustics are not 3D. They cannot be volumetric. Than can only be cast onto a surface.