Aargh, I've written an lengthy report and then our internet crashed.
So, the latest build is somewhat instable for me (max 2014, db 2015-02-15).
Issue 1
After rendering a couple of images, I am getting random scene prep hangs:
- on 'Parsing scene', max seems to iterate through an UVW modifier (modifier stack displays an UVW modifier that's instanced across 250 objects, UI flashes)
- CPU usage at one core, max' memory grows by 4 kb in 2 secons, max doesn't response and has to be closed forcibly
Issue 2
CoronaMultiMap renders a different random pattern than in earlier builds. Not sure if it differs from max session to max session or whatever else is causing it. I'd love to see it locked AND to have a random seed spinner like requested here:
https://forum.corona-renderer.com/index.php/topic,7026.0.html. The current behavior makes it almost unusable in production unfortunately, it needs to produce stable and controllable results. It is super useful, it's just missing the last step.
Other than that, great improvements and fixes in the last days! IR is faster - great! - UI is still flashing on scene parsing however, but general changes don't seems to cause UI flashes anymore.