Author Topic: Produkt rendering  (Read 15945 times)

2016-02-08, 09:51:49
Reply #15

Mr.Schorsch

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Yes it is Intel i7.

2016-04-01, 09:44:49
Reply #16

Mr.Schorsch

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Hi

Here is a quick shot ( ca. 4h ). I aimed for the typical Car Add look. I am quite happy with the result.
Environment is done with forest. Rendertime was ca. 25 min with the denoise. Image Resolution is 2,5k.
Putting the Image in some Kind of layout helped to improve the add look.

CC is welcome. Hope You like it.


2016-04-01, 11:20:18
Reply #17

maru

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Use better mockups. ;)

http://klosinski.net/darmowe-mockupy-jak-ladnie-zaprezentowac-grafike/
It's in Polish, but just scroll down until you see English names of different websites.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-04-01, 11:42:36
Reply #18

Mr.Schorsch

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Maru, i must admit, i could have put a bit more work in may Magazine :) BUt for now i think this one is doing the Job...

2016-04-01, 13:18:06
Reply #19

Tanakov

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Great work, I salut you.
Using Corona since 2014-01-02
https://www.behance.net/Gringott

2016-04-01, 13:44:58
Reply #20

Mr.Schorsch

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Thank you Tanakov.

2016-04-18, 10:00:10
Reply #21

Mr.Schorsch

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Hey Folks

Here is some new crazy stuff we just finished as an internal Project. A must have for all GoT fans out there. This Image took us round about 1 Day to finish.
We used it as a Training object for material Setup and Image composing and... just Fun!!!

Hope you like it.

CC is welcome.

« Last Edit: 2016-04-22, 16:12:43 by Mr.Schorsch »

2016-04-18, 13:27:21
Reply #22

FrostKiwi

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hope you like it.
Looks Awesome!
Where does that seam come from though, was in the first image aswell, breaks the illusion for me a bit.
I'm 🐥 not 🥝, pls don't eat me ( ;  ;   )

2016-04-18, 13:50:37
Reply #23

Mr.Schorsch

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Ah... thanks man. It is from the "smoke". I painted the mask not good enough in this Region. I will fix this. Thank you!

2016-04-22, 16:14:46
Reply #24

Mr.Schorsch

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SairesArt it is fixed. Thanks again for your eagle eye!

2016-06-09, 14:30:01
Reply #25

Mr.Schorsch

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We did some lighting research. getting the piano litt and rendered is kind of easy... was what i thaught. But the reality was, that tweaking the light and the gradiants took some time. After spending some time on it we are very stisfied with the result.  All in all this was a funny Little Task.





The window was inspired by some other corona user (sorry, can't remember who it was, but his Images were great)
Doing Detail stuff is always fun.



CC is allways welcome.
Hope you like it.

2016-06-09, 16:42:35
Reply #26

subpixelsk

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Nice renderings! If you don´t mind me asking you mentioned gradients - do you use them as map for lights? or what lighting technique did you use here?

2016-06-09, 17:23:49
Reply #27

Mr.Schorsch

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Nice renderings! If you don´t mind me asking you mentioned gradients - do you use them as map for lights? or what lighting technique did you use here?

You are right. I use gradiant ramps to Control the behavior of my lights. It works perfect. especialy with the corona RT.
I think many of the product Renderings you see are done with Default lights. This allways cause straight endings of litten Areas on the products. We are a 3d and Foto Studio. Using soft boxes and different lighting techniks is part of our core Business. Dragging the real world Foto knollage to 3d realy helped me a lot improving the Quality of my Renderings.