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Messages - Vincit

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Hi as the title suggests we've been having a bad time with Corona and indirect illumination passes that are not available in the texture baking process!

We are forced to switch renderer just to render those passes which is making our life real hard in mid production right now, is there a quick way we can possibly get a nightly build with this feature exposed.

On a side note, compared to Vray Corona does lack substantial texture baking passes.

Many thanks!

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