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Messages - Ondra

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1
I have question about "Textures connected to CoronaPhysicalMtl, CoronaLegacyMtl, CoronaSkinMtl and CoronaHairMtl are now visualized in 3ds Max viewport (High quality viewport needs to be enabled)."

Are materials with triplanar also visible?
yes!

2
cosmos has this and we will move the materials there in v10

3
[Max] Resolved Feature Requests / Re: Multiple LUTS
« on: 2022-09-15, 23:33:44 »
possible with the new tone mapping

4
done already

5
Select Map solves this

6
decals supported now.
Custom assets will come later

7
fisheye camera now has full DOF support

8
it will take us some time to hunt down and close all feature requests on this :D

9
sorry, we wont be adding similar nonphysical hacks

10
done

11
done + duplicate

12
done in high quality viewport

13
Done

14
The map preview was improved in high quality viewport

15
Adjusting any Corona material/map parameter causes noticeable micro-lagging. It doesn't matter if IR is running, or not. Decreasing material editor preview rendering quality in render settings doesn't help, however turning off material rendering in material editor itself, fixes the issue completely.

Build Sep 06
Windows 10
Ryzen 5950X
It is probably caused by the same issue as the "slow slate material editor" bug. We know what is causing it and have scheduled a fix

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