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Messages - davius

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31
[Max] Resolved Bugs / Re: Self Reflect Refract on Caustics
« on: 2013-09-27, 14:12:30 »
I just sent the scene to you via PM. Sorry, but I can't share it on the forum... hope you understand :)

32
[Max] Resolved Bugs / Re: Self Reflect Refract on Caustics
« on: 2013-09-27, 01:36:25 »
Yeah, sure, but the scene is kinda big ATM (I've got some thousands small rock pieces scatter around it, they're hidden in the posted image though).

I'll delete some stuff in order to make it lighter and post it here. About the caustics themselves - any way to make them "converge" faster? As it is now, even after 12 hours I could not get rid of the pointillism in the hard caustics area...

Cheers!

33
[Max] Resolved Bugs / Re: Self Reflect Refract on Caustics
« on: 2013-09-27, 00:01:49 »
Hey! Here's the image (1 hour and 11 minutes or rendering)

And here's the settings:


As you can see there's indeed reflection of the caustics on the chrome ball so setting the engine to BDir/VCM and the mode to VCM does help. To bad the render time goes through the roof...

Still, this is one of my first tests with Corona and I must say I'm pretty impressed! It's very easy to set up and the results you get by using the Progressive mode are awesome!

Gonna keep on learning it a bit more. I know Photon Tracing/Mapping is somewhat old tech, but it's fast and works very well, specially when rendering caustics (at least that's my experience with VRay and MRay).

Cheers!

34
[Max] Resolved Bugs / Re: Self Reflect Refract on Caustics
« on: 2013-09-26, 21:43:44 »
Thanks for the quick reply sir! I'm going to re-render the image and post all the settings I used, but basically I just changed the engine to BDir/VCM.

My PC is a little old (i7 920 18 GB Ram Win7-64 bits) and I used Max 2013 for the scene. I'll let it render for a couple of hours and post here.

Cheers!

35
[Max] Resolved Bugs / Self Reflect Refract on Caustics
« on: 2013-09-26, 21:15:25 »
Not sure if this has been posted before but here it goes:

Yesterday, after 12 hours of rendering caustics on corona I noticed that the light generated by the caustics are not visible in the reflections/refractions of other objects on the scene. Unfortunately, I don't have the image here to show the problem - the PC crashed while rendering.

Worth noting is that I used the VCM engine and, even after this 12 long hours, I could not get rid of noise/fireflies on the caustics bright spots. I'll make another render later on a lower resolution so I can post the image here.

Cheers!

36
Gallery / Re: Corona Typewriter
« on: 2013-06-02, 01:14:09 »
Very nice image!! Where have I seen it before....? Riiight!! At 3D Total and Twitter! Great image Marcelo! Now go finish your Pac Man "game"! :)

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