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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
UVW Gizmo coordinates
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Topic: UVW Gizmo coordinates (Read 1585 times)
2020-11-22, 01:21:16
ColeTrickle
Active Users
Posts: 10
UVW Gizmo coordinates
I can't figure out why my coordinates keep resetting? I'm changing the upper and lower brick trim for the window; the lower is correct and upper has been again reset.
Its quite annoying... what am I not doing correctly?
Thanks,
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2020-11-22, 05:25:19
Reply #1
ColeTrickle
Active Users
Posts: 10
Re: UVW Gizmo coordinates
This seems like such a simple avoidance... Yet, It's a constant annoyance. Long time lurker, hesitant poster
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2020-11-22, 10:13:12
Reply #2
romullus
Global Moderator
Active Users
Posts: 8843
Let's move this topic, shall we?
Re: UVW Gizmo coordinates
Not enough information. What do you do when UVs get reseted? Is it reset after you apply another modifier, collapse stack, or perform any other operation?
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I'm not Corona Team member. Everything i say, is my personal opinion only.
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2020-11-24, 07:51:49
Reply #3
ColeTrickle
Active Users
Posts: 10
Re: UVW Gizmo coordinates
Thanks for the reply.
I'm not sure what I'm doing that would reset the coordinates. Would collapsing the stack after all changes preserve them?
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2020-11-24, 10:31:49
Reply #4
romullus
Global Moderator
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Posts: 8843
Let's move this topic, shall we?
Re: UVW Gizmo coordinates
Yes, collapsing modifier would definitely help. Generally, if you don't need to edit an object, it is advisable to always collapse the stack, especially if it contains UVW unwrap modifier.
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2020-11-25, 00:20:45
Reply #5
ColeTrickle
Active Users
Posts: 10
Re: UVW Gizmo coordinates
Thanks again
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2020-11-25, 09:52:19
Reply #6
romullus
Global Moderator
Active Users
Posts: 8843
Let's move this topic, shall we?
Re: UVW Gizmo coordinates
You're welcome!
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
UVW Gizmo coordinates