Author Topic: Crash when Corona Light is selected as distance object  (Read 1349 times)

2018-05-28, 12:16:34

Nekrobul

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3ds max crashes when the Corona light is selected as distance object in corona distance texture.

And recovered scene is buged too. Only way to debug it is to reset material editor (not opening it) and completely remove buged material from the scene. Because it crashes max instanty when you try to open the material.

- 3ds MAX 2017
- corona ver. 2 DB May 3 2018

The bug was found by acident (so as the light was picked by acident).

Prob. solution - remove option of selecting lights in to distance texture?
« Last Edit: 2018-05-28, 18:09:40 by maru »
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2018-05-28, 13:40:14
Reply #1

Ryuu

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Reproduced and forwarded to the appropriate developer. But next time please attach minidump to any crash report. Even when the bug is 100% reproducible on your computer, it may still be something caused by your specific settings and then the minidump may be the only way for us to find out what is going on.

2018-05-28, 16:04:25
Reply #2

Nekrobul

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Reproduced and forwarded to the appropriate developer. But next time please attach minidump to any crash report. Even when the bug is 100% reproducible on your computer, it may still be something caused by your specific settings and then the minidump may be the only way for us to find out what is going on.

No problem )
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2018-05-28, 17:46:43
Reply #3

Ryuu

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