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[Max] Daily Builds / Re: Chaos Corona 13 for 3ds Max - Daily Builds Discussion
« on: 2024-10-11, 15:44:55 »
I like the new distribution map presets, but i think in current implementation they are very limiting. We need controls for scale and also RW scale support. Instead of high-low variants of the same map, it would be much more useful if users could edit the balance (levels) and contrast. Rotation and perhaps offset would be very useful too. I know that most of those things can be achieved by other means, like adding UVW map and UVW xform modifiers to distribution object, but it's much more convenient to have all controls in one place, especially since switching between scatter and other objects is not particularly snappy operation even in medium complexity scenes.
Oh, and why UV channel selection is disabled with custom maps? A bug perhaps?
Edit: one more request - an option to invert map.
Oh, and why UV channel selection is disabled with custom maps? A bug perhaps?
Edit: one more request - an option to invert map.