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[Max] Bug Reporting / Re: Glass Absorption Color showing through adjacent material
« on: 2024-09-05, 22:40:27 »
Are you sure that the glass colour bleeds through metal and not the metal is reflecting floor, or other surface that is tinted by the greenish light that's coming through that glass? You can do simple test to confirm if the latter is true - place a small plane close to the metal clips, assign that plane rayswitch material with direct slot left empty and all other slots populated with simple grey material. If the clips will turn grey, because they will be reflecting that plane and not the floor, you will know that everything's working as expected.
edit: beaten by aaouviz
edit: beaten by aaouviz