Author Topic: Corona for Cinema 4D Quick Test Renders  (Read 4588 times)

2014-06-14, 05:57:16

Josef

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 Hi ,
 Continuing  my study/testing of the Corona Alpha for Cinema 4D
decided to post a few things here , will be updating the thread with each render

Current machine is setup with a i7 4960X ( 6Core ) and looking forward  to distributed  rendering !

Here is render of an interior loft ( took about an hour and 50min , 1500x843px )
lit using only a Corona Sun+Sky , no light portals



simple studio shot


2014-06-14, 10:30:55
Reply #1

Josef

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Simple Translucency test with low-ply trees ... still learning how it works but defiantly improves the look


2014-06-14, 13:19:13
Reply #2

Ludvik Koutny

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Translucency will most probably look wrong (will make translucent objects appear glowing) because there is a translucency level lock mechanism, that is implemented in 3ds Max version, but i doubt it is in C4D version.

2014-06-14, 15:16:25
Reply #3

Silverwing

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Nice start Josef.
Looking forward seeing more of you.

While I only did technical testing I somehow feel the urge to also show off some renders now XD

Cheers,
Raphael

2014-06-15, 02:32:18
Reply #4

Josef

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Some basic HDRI tests , this one is a converted vray file




2014-06-17, 23:14:01
Reply #5

nehale

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Hey bro nice to see you also testing, what was the rendertime for the studio scene?
I had a girlfriend once.....her name was Vray

2014-06-19, 14:41:29
Reply #6

Marvey

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nice work josef, would love to see your studios working with corona :)