Author Topic: Quadron sinks  (Read 4467 times)

2019-10-31, 09:29:58

Epilog studio

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Hello,
In the beginning of 2019 our Studio was asked for preparing complete set of visuals presenting new brand – Quadron. Our concept was to show sinks in totally fresh and new way- combining them with color schemes and mixing in different nature enviroments.



























more: Quadron sinks
www: www.epilog-studio.com
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Epilog studio-Formerly Orangegraphics

2019-10-31, 10:54:58
Reply #1

Juraj

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Really big fan of the concept, love the squirrel :- )
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2019-10-31, 11:30:29
Reply #2

salihgocmen

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You've traveled the world :) Very nice concept and render.

2019-10-31, 12:10:56
Reply #3

jms.lwly

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These are great - clever concept, executed really well! I think my favourite is the marble slab kitchen island in a cave - lovely stuff.


2019-10-31, 15:08:21
Reply #4

maru

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Proves that advertising "regular" products can be exciting too!
Great to see some Corona tricks in action - like the waves in water, I think I know how they are made. ;)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-10-31, 15:37:29
Reply #5

Juraj

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Proves that advertising "regular" products can be exciting too!
Great to see some Corona tricks in action - like the waves in water, I think I know how they are made. ;)

By using nice stock photo :- ) ? Or you mean just those circular ones.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2019-10-31, 16:31:13
Reply #6

maru

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Proves that advertising "regular" products can be exciting too!
Great to see some Corona tricks in action - like the waves in water, I think I know how they are made. ;)

By using nice stock photo :- ) ? Or you mean just those circular ones.

I mean the circular ones around the fishing rod thing. By the way I am pretty sure it's fully CGI (maybe except the people).
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2019-10-31, 16:37:04
Reply #7

Juraj

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You are too inspired by Peter's tech research :- )

It's time for Gregory to show us wireframes, but because those beach waves are stock photo. But it would be good reminder to get chaos guys to help with their foam shading so we can enjoy it too.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2019-10-31, 19:14:01
Reply #8

Designerman77

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Cool concept.

The cave scenery looks most realistic.

2019-11-01, 08:57:14
Reply #9

NOOKTA

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This is awesome stuff, I really like it! They all have a nice touch to it. Personally I like simple, reduced images such as the one with green, red, black/white background or with the stairs :)

Could you maybe tell one or two things to the people? Is it rigged 3D-people that you animated to match your required position? The kid standing on the counter and fishing are the same, no?

Cheers,

Ararat
www.nookta.de — architectural visualization based in germany
https://www.instagram.com/nookta_visualization/

2019-11-01, 22:37:14
Reply #10

Epilog studio

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Hello. Thank You for all comments. I will try to reply for all questions:

Juraj: Thanks a lot, We are fans of that Squirrel too:)

jms.lwly: Thanks a lot- there was a lot of work involved in creating this marble slab kitchen island-

-polymodelled basemesh,
-then displaced by various marble textures
-converted to poly again - manually tweaked details in high poly model
-corona displacement + corona normal for final touches


maru : Yes, You are right- circular waves are done with corona distance text combined with gradient ramp trick:)

Juraj, Maru: all the visuals are full CGI except people, squirell, watermelon, sea, glasses on the counter top, partly water in the lake and couple more little details- so there was quite a lot work in 2d :) Cave, rocks, sand, forest are done using mix of Megascans, inhouse assets and Evermotion vegetation. All the people and details was photographed in our studio, only sea water is from Stock.

Nookta: Thank You - kid is the same, We have two different boys, one in "Lake images" and second in "Sea images". As I have mentioned above- photoshoot

We can show some more info behind the scenes like wireframes, renders without postproduction, post production elements in couple of days.




2019-11-02, 14:49:16
Reply #11

John.McWaters

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Hello. Thank You for all comments. I will try to reply for all questions:

Juraj: Thanks a lot, We are fans of that Squirrel too:)

jms.lwly: Thanks a lot- there was a lot of work involved in creating this marble slab kitchen island-

-polymodelled basemesh,
-then displaced by various marble textures
-converted to poly again - manually tweaked details in high poly model
-corona displacement + corona normal for final touches


maru : Yes, You are right- circular waves are done with corona distance text combined with gradient ramp trick:)

Juraj, Maru: all the visuals are full CGI except people, squirell, watermelon, sea, glasses on the counter top, partly water in the lake and couple more little details- so there was quite a lot work in 2d :) Cave, rocks, sand, forest are done using mix of Megascans, inhouse assets and Evermotion vegetation. All the people and details was photographed in our studio, only sea water is from Stock.

Nookta: Thank You - kid is the same, We have two different boys, one in "Lake images" and second in "Sea images". As I have mentioned above- photoshoot

We can show some more info behind the scenes like wireframes, renders without postproduction, post production elements in couple of days.

Are the crumbs near the ice cream bowl modeled as well?

2019-11-03, 21:39:40
Reply #12

denyskozakov

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Really cool work!
You can contact me by: deniskozakov92@gmail.com
Behance: https://www.behance.net/denyskozakov

2019-11-06, 10:31:58
Reply #13

Pikcells

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Lovely