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Messages - minimaldesign - Blaž

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[C4D] Daily Builds / Tone mapping v8
« on: 2022-03-16, 04:58:40 »

is it a bug or ...? When I click on (+ button) in VFB the menu does not open so we can add LUT, Curves, etc..... Works only in standalone image editor.

P.S. I just noticed if I open "About" and leave it open.....the tone mapping/(+ button) start to work normal......strange :)


Full-speed non-debug version
Build timestamp • Mar 11 2022 16:41:23
Version • 8 (Release Candidate 1)
Cinema version • R16.050 CINEMA 4D Studio (single-license)
Plugin status • Plugin successfully loaded

[C4D] I need help! / Re: Brushed wood flooring
« on: 2021-09-20, 06:29:24 »
Bump is not random. As you can observe, a linear, wavy pattern is formed, running in parallel. That's a trace left from cutting wood with a saw before planning/shaving/smoothing it.

Search for: "rough sawn wood flooring"

Thanks for the advice... I try to find something useful.
This is the best off so far, which I managed to put together....this material is really a pain in the .... but it looked soooo simple :)
Tnx so far....I hope I can put something useful together.

[C4D] I need help! / Brushed wood flooring
« on: 2021-09-17, 11:04:55 »

does anyone have any idea how to make such material or where to buy texture?
the problem is to how to make this random HQ bump effect :)


[C4D] Daily Builds / Re: Yay! C4D Material Library
« on: 2021-05-19, 11:47:22 »
I think Blaž meant that some deeper embedded bitmaps have incorrect color profile, I can confirm this, e.g. for "Fabric Silk Damask" under Bump.

I'll report this internally.

Jan's also under other materials ... I haven't watched them all :)

[C4D] Daily Builds / Re: Yay! C4D Material Library
« on: 2021-05-19, 09:41:57 »
I just noticed an "error" in the materials library ... under the fabric (and also in other groups as well, not all) there are normal map set to Embedded color profile...they must be linear

[C4D] Daily Builds / Re: Yay! C4D Material Library
« on: 2021-05-19, 08:41:30 »
how can I install the library? :)

P.S. I found it under custom install option

[C4D] Daily Builds / Re: Error after 65 samples
« on: 2021-04-23, 10:36:15 »

Does the program crash after? Would it be possible to retrieve a _BugReport.txt for us? (If it doesn't crash, you can force quit it by LSHIFT + RSHIFT + DEL)


P.S. I sent you a pm with link to the WeTransfer scene an both BugReport

[C4D] Daily Builds / Re: Error after 65 samples
« on: 2021-04-23, 10:17:44 »

i tried it on another machine too (with last daily) and it also threw out the error.
it works normally and all ... and after we start render ...let's say after some 50 samples it throws out an error

[C4D] Daily Builds / Error after 65 samples
« on: 2021-04-22, 17:52:19 »

maybe anyone knows what might be causing the error below?

Build timestamp: Feb 17 2021 10:42:52
Version: 7.0 daily Feb 17 2021
Cinema version: R16.050 CINEMA 4D Studio (single-license)

      [16:43:13] CRITICAL: Stop [ge_container.cpp(746)]


First happy NY to you all and all the best!

Q: Where is bump in last daily??

I found it, sorry! :)

[C4D] Bug Reporting / Corona 7 daily install problem
« on: 2020-12-11, 10:03:10 »

the installer (corona-7-c4d-daily-2020-11-19-win) refuses to start in win 10.
In win 7 I sometimes close the "install service" process in task manager or something similar and it worked.
In win 10 I click on the .exc file twice and nothing happens, not even as admin....does anyone have any idea which process or what is to blame for this? In win 10 I don't see the "install service" process anywhere in task manager
P.S. antivirus program is OFF


The round edge shader works, but you have to put the bump value at 100% (it's like round edge strength value). In version 5 and maybe some beta 6 it worked with any bump value.

Thanks! it's work with 100% :)


Does round edge in bump material work or still not?

Full-speed non-debug version
Build timestamp: Aug 25 2020 09:31:00
Version: 6.0
Cinema version: R16.050 CINEMA 4D Studio (single-license)
Plugin status: Plugin successfully loaded

Sure, so say i have my lights set up on light select passes, All with Denoise applied, light mix has no option for denoise on the lightmix pass so that is left as is.

same here....denoise does not work on individual light mix layers

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