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[C4D] I need help! / Corona material display in viewport
« on: 2019-10-05, 21:15:33 »
Hi all,
I was wondering if it’s possible to turn off the display of certain materials in the viewport.
To make it more clear what I mean, I’m currently working on some car models adding water spots, dirt etc. “above” the car paint.
These imperfections are basically just a color in diffuse and dirt texture in opacity.
Now, in the viewport all cars display the top most material in the stack and all look the same.
Is there a way to just display the car paint material, make the dirt layer invisible?
FYI: I’m not using IR, so no need to mention it.
While we are here, is it on the Corona roadmap to make the display of Corona mats in the viewport better than it currently is?
Metal, glass etc showing up as pure black in the viewport.
I have seen the standard response of “use IR” for material display, but that is not an option for everyone.
I was wondering if it’s possible to turn off the display of certain materials in the viewport.
To make it more clear what I mean, I’m currently working on some car models adding water spots, dirt etc. “above” the car paint.
These imperfections are basically just a color in diffuse and dirt texture in opacity.
Now, in the viewport all cars display the top most material in the stack and all look the same.
Is there a way to just display the car paint material, make the dirt layer invisible?
FYI: I’m not using IR, so no need to mention it.
While we are here, is it on the Corona roadmap to make the display of Corona mats in the viewport better than it currently is?
Metal, glass etc showing up as pure black in the viewport.
I have seen the standard response of “use IR” for material display, but that is not an option for everyone.