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[C4D] I need help! / Decal on thick glass
« on: 2022-04-17, 19:04:37 »
Is it possible to use a Decal on glass with thickness (such as a bottle) without it being seen on the back polygons? Also, is it possible to to have a back material to the Decal?
It all seems possible with a flat plane of glass but when the glass is curved so much that the Decal depth has to be increased enough to encapsulate the curve it also gets projected onto the back of the glass, and also using 2 different materials for the front and back projection no longer work correctly.
I've fiddled with different projections with the decal materials. Different glass materials. And different lighting. It would be so nice to get this to work instead of going back to the old method of splitting out polygons to make a label.
It all seems possible with a flat plane of glass but when the glass is curved so much that the Decal depth has to be increased enough to encapsulate the curve it also gets projected onto the back of the glass, and also using 2 different materials for the front and back projection no longer work correctly.
I've fiddled with different projections with the decal materials. Different glass materials. And different lighting. It would be so nice to get this to work instead of going back to the old method of splitting out polygons to make a label.