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[C4D] I need help! / Re: Caustics
« on: 2023-01-26, 15:57:28 »
It is the lighting and scene set up that is the issue, as is almost always the case. Your lighting is very soft which softens the caustics (and shadows) to almost non existence. With the sun setup the lighting is better but the sun and sky intensities are turned way down which may or may not be an issue. I didn't play around with them just set them back to default and adjusted camera settings (Simple Exposure -5.0)
There has been a lot of talk around here about mentoring/tutoring and the most often and correct response is to "think like a photographer". Much easier said then done though. To think like a photographer, one must know how a photographer thinks.
In this scene there are 3 different items with 3 different reflection types and on top of that, caustics and transparency. All that makes it more difficult then one would think. This dictates the choice in lights and placement in conjunction with how you want it to look. If you want caustics that requires hard directional lighting. If you want big soft sweeping highlights and shadows that requires broad soft lighting. In reality you can't have both. In photography and cgi there are some tricks that can be used to lessen and exaggerate (mostly by compositing) but it quickly looks unnatural to humans that are used to one light source (the sun).
I rendered your scene out using the sun and sky with the camera adjustments I mentioned. Took just under 10 minutes which may be a hardware issue for you.
There has been a lot of talk around here about mentoring/tutoring and the most often and correct response is to "think like a photographer". Much easier said then done though. To think like a photographer, one must know how a photographer thinks.
In this scene there are 3 different items with 3 different reflection types and on top of that, caustics and transparency. All that makes it more difficult then one would think. This dictates the choice in lights and placement in conjunction with how you want it to look. If you want caustics that requires hard directional lighting. If you want big soft sweeping highlights and shadows that requires broad soft lighting. In reality you can't have both. In photography and cgi there are some tricks that can be used to lessen and exaggerate (mostly by compositing) but it quickly looks unnatural to humans that are used to one light source (the sun).
I rendered your scene out using the sun and sky with the camera adjustments I mentioned. Took just under 10 minutes which may be a hardware issue for you.