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[C4D] General Discussion / Re: How to combine Roundedges in bump channel ?
« on: 2019-02-04, 18:28:59 »
Recently discovered this shader watching a guy add materials to a car headlight in Max. Amazing results.
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You are welcome! Thanks for asking. One more thing that came to my mind - some people also complained about the speed of Team Render vs. local rendering, but our tests showed us that it's just a matter of setting the parameters correctly, so it might not really be such an issue. That's not to say we won't investigate this too if it turns out to be a more serious problem than we originally thought.