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[C4D] I need help! / Mapping Randomizer rotating issue
« on: 2023-10-04, 11:12:32 »
Hello guys,
did one of you faced this following issue before? My Floor has a UVWRandomization aka Mapping Randomizer Shader in C4D with a Bitmap. The randomization switches rotation/positions in an animation where a camera flies through my scene. There is no keyframe in the material tag or in the UVWRandomization shader besides the camera movement. For this issue I had to rerender the Floor and takes 19 h because the rotation is visible on 3 areas in the timeline. Maybe one of you can explain. Or is it just a bug?
Any constructive feedback would help. Thank you!
did one of you faced this following issue before? My Floor has a UVWRandomization aka Mapping Randomizer Shader in C4D with a Bitmap. The randomization switches rotation/positions in an animation where a camera flies through my scene. There is no keyframe in the material tag or in the UVWRandomization shader besides the camera movement. For this issue I had to rerender the Floor and takes 19 h because the rotation is visible on 3 areas in the timeline. Maybe one of you can explain. Or is it just a bug?
Any constructive feedback would help. Thank you!