Hello everyone, I've got some potential bugs to report! :)
VFB is sometimes painfully slowhttps://www.dropbox.com/s/myqi41tknbam5kb/20170925_103005.mp4?dl=0https://www.dropbox.com/s/0mcirisuiim01x0/Untitled%20Project.mp4?dl=0As you can see on the two video examples above the VFB stutters. A lot. Its not a "I can't work at all" type of a problem but it is still
very annoying as it happens on all sorts of scenes. It also makes spinners hard to use and the render region harder to draw.
What has been done to try and solve it?- Kudos to the devs for sending me a private version with different thread scheduling (which I think is implemented in the latest dailies too). I tried it but it doesn't appear to help.
- I tried messing with the "Renderer" options under "Preferences" (Custom thread number, Thread Priority etc...) but it does not appear to help.
- I also tried disabling B&G effects but it doesn't help either.
- The VFB interval is set at 2000ms but again, it does not help.
- Tried deleting the C4D preference folder.
Below you can see a comparison video from 3ds Max:https://www.dropbox.com/s/sph3qz77f8d4z9b/Untitled%20Project2.mp4?dl=0This issue has been discussed in the past but we haven't really solved it so thats why I am opening another thread. At the time I just thought I better not waste the developers time with what appears to be a problem on my end. Turns out there are quite a few of us having the same issues though.
Oh and I really wanna say how great the devs are, the last time we tried to solve this one we've really engaged on the issue but unfortunately I had other projects to attend to so we haven't really figured out it.
Specs:
Intel Xeon 2696v3 x2, R9 390, 32GB RAM, Windows 8.1
Hope I am making sense here :)