Changes in Beta 1 release candidate 3 (
https://drive.google.com/drive/folders/1rUctswGPIeucE9JtjdQrzY3JZq67HNgw):
- Fixed crash connected to hierarchical material assignments and instances
- Fixed crashes when "Undo" and "Redo" was used in IR
- Fixed material assignments for proxies
- Fixed max distance parameter in AO shader (gamma was applied)
- Fixed bug with AO shader under layer shader not correctly rendering
- Fixed mapping of earth, venus, metal, rust and marble Cinema 4D surface shaders
- Fixed UHD cache tab not showing in correct situations
- Fixed alpha mode values being swapped in advanced material settings
- Fixed bug with ColorMix shader not updated in IR
- Fixed ray switch material not updating on change of sub-material in IR
- Improved Team Render console logging allowing us to better analyse of possible bugs
- Removed error message when animation was rendered in IR without saving enabled in render settings
- IR stops when VFB is closed now