Corona Renderer 7 for 3ds Max (Hotfix 1) releasedThis release fixes the following specific issues:
- CoronaSky - fixed the model tooltip incorrectly stating that the PRG Clear Sky model does not support turbidity
- CoronaNormal - fixed the text “Add gamma to input” being clipped a bit from the right
- CoronaDisplacementMod - fixed the “displacement quality” and “subdivision quality” radio buttons being treated as a single group (i.e. only one of the 4 could be selected at any given time)
- Fixed occasional crash when light intersects another geometry
- Added proper error message when trying to use a UHD cache file generated from an older Corona version (note that this scenario is not supported)
- CoronaPhysicalMtl - Fixed incorrect TAB order in advanced rollout
- Warning message about VRayHDRI/VRayBitmap now correctly uses either name according to the currently installed version of V-Ray (the VRayHDRI map has been renamed to VRayBitmap in latest V-Ray version)
- Fixed display/input/output gamma values not being properly rounded to 2 decimal places when being written to max log file
- Fixed crashes caused by Wind Binding modifier
- CoronaRoundEdges - Added tooltip for the samples parameter
- Fixed crashes with ForestPack 5
- Fixed some DLLs not being properly removed when uninstalling v7 that was previously installed over an older version
- Fixed Corona Converter not working properly with V-Ray version 3 installed
- Fixed Corona Converter firing asserts when converting V-Ray materials
- Fixed -h and --help parameters not working when running the installer from the command line
- Fixed displacement modifier ignoring the global displacement switch
Download now from https://corona-renderer.com/download