Author Topic: Support geometry motion blur for CoronaScatter  (Read 4149 times)

2015-08-01, 21:22:19

romullus

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CoronaScatter as well as MultiScatter doesn't affect geometry motion blur. Please add it if it's possible.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-11-03, 11:27:02
Reply #1

-Ben-Battler-

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2016-07-08, 15:17:29
Reply #2

maru

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Just noticed this. Bump. Especially that now scatter is consistent so there is no random geometry popping up.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-07-08, 18:12:54
Reply #3

sebastian___

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This sounds serious. So there's no way right now to have motion blur if you render with Corona and vegetation distributed by CoronaScatter ?

2016-07-08, 19:19:49
Reply #4

romullus

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Not exactly. Only geometry MB doesn't work with Scatter. Camera MB as well as deformational MB works just fine. So if your vegetation instances are animated, those should have proper MB. Also Scatter will receive MB when camera is moving through scene. Only in cases where Scatter's distribution object itself is moving, rotating or scaling, MB won't work.
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2016-07-08, 22:08:41
Reply #5

sebastian___

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Oh, that's acceptable. At least for my uses.