For years I've used a render manager Vexus, and on release of C8 my workflow was broken without warning. It took me weeks to arrive at having a working Maxscript to fudge around this.
And FYI my workflow for frame buffer settings went from attachment A, to attachment B.
Picture 15 renders on a project with an average of three options for each - that's me tweaking 45 versions of the maxscript on attachment B. Factor in human errors and the associated re-rendering. It's created a massive ball ache.
And the tonemapping is not in a state that the developers want to touch it. The simplest way to implement this as I see it is to allow maxscript to the load and save buttons.
Just sharing my pain.
p.s. It was awesome shortly after to received the price hike too, thanks for that.

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Specs: AMD 1950X, Aorus Gaming 7 x399, 64GB RAM, 1080ti. Win10, Max 2017, Corona 1.7.3