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Topics - combofx

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[C4D] Feature Requests / Volume Shader Displacement
« on: 2020-05-06, 08:06:53 »
Hi,

Would be very useful to have Displacement available in the Volume Shader as it has Volume mapping on the surface and Inside options.


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Hi Evryone,

Wondering if someone can help me find a way to save Corona Layered Material to my C4D preset library.

I am not having problems saving and loading , for instance, the standard “Corona Material” in my C4D Preset Library. But As soon as I save the Corona Layered Material, with the corresponding Corona Materials I see that they are not included in the Layers, even if I drag and drop the “Corona Layered Material” plus it’s Base Material and layers materials to my project from the C4D preset library.

This is to Precess step by step (see attached images for better understanding):

1- I drag and drop, The coronal Layered material plus its “Corona Materials” (see image 1 & 2) into my  C4D preset library(See Image 3, Inside the blue box the Corona standard Material Inside the red box Corona Layered Material). All Textures associated are in the tex folder

2 - I open a new Project select the 3 Materials and drag and drop them to Material Manager and notice that the Corona Layered material dose not have the Materials loaded to it’s layers( see image. 4 & 5) , so I have to do this manually.



I know its fine to re link the materials in the Corona Layered material, but If you have a Large scene with mutable Layered Materials, things can get messy really fast.

My questions are:
- Is there a better way to save and organise Corona Layered materials in C4D ?
- Am I setting this up totally wrong ? 
- Is there any Workaround, that does not force me to add those material layers manually ?

Thanks, and Hope that someone can help.


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Hi,
Hope someone can help me with this issue, or have experienced similar problems.

Having Trouble rendering jobs in Cinema 4D Team Render Web-interface.
My Jobs crash as soon as I “Select All” and click “Start Selected”. As Long as there is more than 1 job in the list selected (No problems starting one job and waiting until it´s finished and then starting another ), I get this error messgae. (see attached images 01)
Also Attached the C4D _BugReport.txt


Not having this issue with Cinema 4D´s Physical Render, it works as it should, so I am guessing it’s a bug, or something has not been setup correctly.

Thanks.


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