Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - romullus

Pages: 1 2 [3] 4 5 ... 613
31
[Max] I need help! / Re: uv unwrap dilation
« on: 2025-04-16, 19:09:43 »
You didn't say where you are baking the maps, but assuming it's with Corona, then in 3ds Max this setting is called padding. Just be aware, that in Corona, unlike in any other render engine, more padding equals more render time, so it's not recommended to increase it much :]

32
That's awesome to hear! Even if there are no guarantees :]

33
@maru, what about custom tiles ID pattern? Do you think it would be possible to implement such feature? I think it would be really useful to many users.

34
[Max] General Discussion / Re: ForestPack Masking
« on: 2025-04-15, 21:42:00 »
Selecting scattered instances is just a matter of couple mouse clicks. Fulfilling your request would mean a trade of quite useful feature for a tiny bit of convenience. Are you sure it's worth it?

Edit: my bad, i see it's about forest pack, not about Chaos scatter. Maybe it's worth to ask Itoo to implement easy selection of scattered instances instead?

35
[Max] I need help! / Re: Scratched and dusted wood shader
« on: 2025-04-15, 11:04:05 »
Try to adjust ray directionality until polygon edges will disappear from AO. Plugging AO to Corona color correct and adjusting contrast, or curves might also help to deal with this issue.

36
Hi,

Corona does not support Max 2026 yet. If you want to use it with the latest Max, you need either download and install latest daily build, or wait a week or two for upcoming Corona 12 Update 2, which will have Max 2026 support.

You can find links to daily builds in this forum thread: https://forum.corona-renderer.com/index.php?topic=43295.0

37
About this Forum / Re: Is the forum slower this days?
« on: 2025-04-12, 00:30:21 »
It is noticeably slower indeed.

38
The third image is not solid glass sphere, it's soap bubble. If you want that look, then enable thin walled option and add some colourful gradient to reflection to emulate thin film effect. On the other hand if you want glass sphere, but don't like how it magnifies a golf ball inside it, you can scale it down until it looks right in the render. It's a cheat, but nobody will now if you don't tell them ;]

39
[Max] I need help! / Re: Large-scale texture worfklow
« on: 2025-04-10, 16:11:15 »
Additional outputs allows you to have single randomization map which controls multiple textures at once. It's there for user convenience and workflow simplification and has no effect on how randomizer itself is working. You can read more about additional outputs in this article: https://support.chaos.com/hc/en-us/articles/15771759780369-Multiple-Input-and-Output-Maps I highly recommend you to read it and adopt this functionality to your workflow. Once you do that, you will wonder how could you live without this before ;]

40
[Max] I need help! / Re: Large-scale texture worfklow
« on: 2025-04-10, 09:54:45 »
No need to divide geometry, just enable randomize each tile in Corona randomizer and adjust randomization parameters to your need. Settings like in attached screenshot should work pretty well for your texture.

41
[Max] Daily Builds / Re: New Corona Lister Feedback
« on: 2025-04-09, 14:01:23 »
You can either argue what's considered bug and what's not, or just head to Corona ideas portal and submit feature requests as suggested. I think the latter would be more productive for both sides ;]

42
Can you save the max file to an older version please? It seems to me that mapping randomizer step size works correctly even with your non-square texture.

43
I think it's so called black highlights issue, a well known limitation of Corona light transport. You can read about it and possibly find workaround in this article: https://support.chaos.com/hc/en-us/articles/4528311915025-Known-bugs-and-limitations

44
[Max] I need help! / Re: Scratched and dusted wood shader
« on: 2025-04-03, 19:33:26 »
I don't think you replicated wear mask from the tutorial very well.

45
[Max] I need help! / Re: Irregular edges with noise
« on: 2025-04-01, 19:53:44 »
By the way, it seems that you already asked similar question some time ago: https://forum.corona-renderer.com/index.php?topic=40773.0 Didn't that method work for you?

Pages: 1 2 [3] 4 5 ... 613