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you deserve more views and positive comments for such a visually stunning piece of work
Out of curiosity, have you tested Vantage as a way of getting GPU rendering speed, since conversion from a Corona scene is far easier than getting something over to and working in Unreal? (And then you have the best of both worlds, from one scene). Would be interested to hear thoughts from someone who is experienced with using UE.We have previously used Vantage to confirm the camera path for animations with clients. However, the rendering speed of Vantage is not very fast. For a 1-minute camera path with a sampling count of 100, it takes 5-6 hours, using a 4090D graphics card. I feel that the speed of Vantage is similar to that of UE5's path tracing
Users won't be able to vote until it is made live. And I can't make it live because each one should be a separate feature request (because say we decide to do 2 out of the 4, there is no way to reflect that status on the Portal with all four suggestions being in one). While an inconvenience I know, could you resubmit those as separate suggestions? Thanks!
But for webgl that amount of geometry would be overkill, would need to convert that pattern to a texture..