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Chaos Corona 11 (Release Candidate 1) is out now for Cinema 4D!


Chaos Corona 11 (Release Candidate 1) is out now for Cinema 4D!
Everyone with an active license has access, and the downloads are in the usual locations. (RC 1 for 3ds Max is already out)

Downloads and Change logs:
Cinema 4D

A Release Candidate is close to being the final release, but we need your feedback to catch any remaining bugs or other issues from real world testing.
Here are some of the major features in Corona 11:

* Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to Corona Tile Map.
* Enhance your scenes with smoke, fire, water, and other Pyro simulations directly in Corona for Cinema 4D.
* Define upper and lower limits for scattering, creating more realistic nature scenes with Scatter Altitude (i.e. treeline, waterline, cloudy mountaintops).
* Fast and easy way to have scattered items look in the same direction using Scatter Look At (i.e.people watching a movie screen, fish swimming in a tank).
* Easily apply effects like weathering and staining to the edges of objects with the Edge shader.
* Reduce the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera by using the Improved Normal / Bump filtering.
* Enjoy improved results with the new Intel Denoiser which can run on CPU or GPU, not being tied to NVIDIA GPUs.
* Take advantage of the color management options offered by the latest version of 3ds Max and Cinema 4D.Please test as much as possible and report your findings to us, so that we can make Corona 11 ready for release as quickly as we can! You can tell us about any issues by following the links below:

Cinema 4D
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