C4D crashes at CR rendering when I use a downloaded quixel decall. This is because these decalls are exported by Bridge as standard C4D material (C4D R26, C4D 2023 is not yet supported by Quixel).
Easy to solve by converting the scene to CR materials incl. the decalls. But at times I forget to do so and then the scene keeps crashing at render.
OSX
Mac studio Ultra
128Gb ram