Chaos Corona for 3ds Max > [Max] Daily Builds

The new Corona Converter feedback thread

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maru:
Ok, so plugin / script support is something we should definitely be aware of. Thanks!

tallbox:
A material made with Corona 6 consists of 1) after conversion with the latest converted, the newly created material contains many maps and nodes 1) + 2); That's so frustrating; Is there any workaround?

romullus:
I agree, two Corona color nodes mixed together makes no sense at all.

selene:

--- Quote from: tallbox on 2021-05-19, 20:17:31 ---A material made with Corona 6 consists of 1) after conversion with the latest converted, the newly created material contains many maps and nodes 1) + 2); That's so frustrating; Is there any workaround?

--- End quote ---

tallbox, romullus, thank you very much for your feedback, we're already working on changes which should result in simpler shading networks being generated.

Javadevil:
Will the updated material converter convert 3dsmax's Physical Material to Corona?
Models that I bring in from other Architectural apps default to that. It's such a pain to manually convert them all. Even if it just copied the bitmap paths over to the diffuse channel, I can set the rest of the settings.

thanks

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