Chaos Corona for 3ds Max > [Max] Bug Reporting

light leak in corona 1.5.2

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jacky:
I seen some light leaks and spot in my test scene,is everyone has this problem?
Like the image in attach.

romullus:
Most likely your walls doesn't have thickness. Add shell modifier to your walls object or encapsulate it with simple box object with hole for window and those light leaks should disappear: https://coronarenderer.freshdesk.com/support/solutions/articles/5000516209-i-can-see-noise-in-the-corners-of-my-scene-

jacky:
Tks.I had try again one more time,it's has not sloution.

jacky:

--- Quote from: romullus on 2016-12-10, 12:15:59 ---Most likely your walls doesn't have thickness. Add shell modifier to your walls object or encapsulate it with simple box object with hole for window and those light leaks should disappear: https://coronarenderer.freshdesk.com/support/solutions/articles/5000516209-i-can-see-noise-in-the-corners-of-my-scene-

--- End quote ---
Tks.I had try again one more time,it's has not solved.

romullus:
Was this scene created with Corona 1.5 version? Can you try to reset settings (either by temporary switching renderer to scanline and then back to Corona or by pressing dedicated button in render setup>scene>general settings) and see if that solves the problem.

https://coronarenderer.freshdesk.com/support/solutions/articles/12000020539-i-can-see-splotches-spots-light-leaks-in-my-image-

If that doesn't helps, could you attach problematic scene here, so somebody could take a look at it?

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