Author Topic: Normal Maps don't render correctly with Physical Material  (Read 2718 times)

2016-09-21, 08:25:35

Cobra8472

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Steps to reproduce:

Physical material with either standard Normal Bump or CoronaNormal applied to physical material.

Normal map will appear fine with the Autodesk ART renderer, but incorrect with Corona.
Switching to a CoronaMaterial with the exact same Normalmap setup works fine.

Corona 1.5 Dailybuild Sep 20. Max 2017.


2016-10-04, 23:54:18
Reply #1

Ondra

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works fine here, can you post a scene? attached is "left ART mtl, right corona mtl"
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-03-09, 10:56:48
Reply #2

Ondra

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unable to reproduce
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)