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Messages - Avi

Pages: 1 ... 13 14 [15] 16 17 ... 34
211
[Max] I need help! / Re: Layered material issues
« on: 2023-07-20, 17:15:14 »
Hi,

I was able to reproduce this issue and have logged this in the system to be further reviewed by our devs. I will let you know as soon as I have some update on this

(Internal ID=1163154670)

212
[Max] I need help! / Re: Missing dll’s
« on: 2023-07-20, 11:52:45 »
Hi,

Do you have V-Ray installed in your 3ds Max? It doesn't need to be activated just installed.

213
Hi,

As far as I understand, what you are trying to do is, you want seperate Corona sky per camera and you would change camera, the corona sky would also change its volumetrics, right?

214
Interesting,

If you had downloaded them offline then there is no other thing that needs to be downloaded from online. So what else is being slow? The installation progress?

215
Hi,

You can try installing material library in offline mode instead of downloading them from online. Please refer to this article: https://support.chaos.com/hc/en-us/articles/4528215807761-How-to-install-the-material-library-in-offline-mode-

216
I am glad, it is sorted now

217
Hi,

Can you check if your Image upscaling factor is set to 1. See the screenshot for UI path.

218
Try this

Code: [Select]
for obj in objects where classof obj == CProxy do (
    obj.previzType = 3
)
redrawViews()

219
This first 4 video seems to be not working probably because they are private.

220
[Max] Feature Requests / Re: The most wanted feature?
« on: 2023-07-19, 05:20:00 »
My 2 cents - id love to see big improvements with Distributed Rendering.
Currently, its a nightmare.

I have multiple machines, and when i use the DR feature, it takes a few minutes for the other machines to kick in.  So when i try using it for an animation, by the time the NODES start rendering, the MAIN workstation finishes the frame and it all starts over again (parsing) and the NODES dont do anything but parse and prepare the scene.

Im not too sure what goes on under the hood, but if there could be a way it somehow gathers all maps/assets and puts them in a pool for all nodes to see so that it doesnt have to reload everything (if this is what is causing the issue).

In anycase, its a struggle and i invested more into NODES this year to improve my speed, but i havent been able to utilise it yet.

This actually sounds like hardware related. More like slow network speed and response time. Make sure, you are connected to nodes via Lan, probably using CAT7 cables and you are utilizing GBPS connection speed instead of MBPS. Improving your network connection speed should help with this problem.

221
Hi,

Only 1 atmospheric volumetric effect can be used at any given point in time even if you are using multiple sky maps.

If you explain a bit about, what are you trying to do and what results you are expecting, we can try to suggest a workaround accordingly.

222
Hi,

I have a few questions.

1. What does your monitor setup look like?
2. what is the resolution of each monitor?
3. How are they connected??
4. Is your graphic card UpToDate?
5. What version of 3ds Max you are using?
6. Is the IR Maximized to full screen?
7. Is this happening with a particular scene or just on a blank scene too?

223
Hi,

This issue is already logged in our system and is being reviewed by our devs. Meanwhile, you can turn on the "Thin shell" option in the "Glass Red mtl" to make it work.

(Internal ID=1158961391)

224
Hi,

I was able to reproduce this issue and have logged it in our system for our devs to review.


(Internal ID=1161179758)

225
Hi,

Thanks for the clarification. Upon further investigation, I found that this is also reproducible using just native 3ds Max nodes. We have logged this in our system and will forward this to the Autodesk team.

(Internal ID=1161168335)

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