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Messages - VIZSET

Pages: 1 [2] 3
16
[Max] Resolved Bugs / Re: Crash with OSL wParallax
« on: 2022-11-17, 10:55:29 »
I moving the topic to bug reporting board, but please read this article and provide additional material that would help to identify the issue, like minidumps, scenes, assets that's cause the issue.

https://support.chaos.com/hc/en-us/articles/4649117083409-How-to-report-issues-3ds-Max-

Date/Time: 2022-11-17 14:53:31 +05:00
Application: 3dsmax.exe
Error: Unknown exception - code c000000d (first/second chance not available)
Crashed Module Name: ucrtbase.dll
Exception Address: 0x00007fff5bfc1881
Exception Code: c000000d

17
[Max] Resolved Bugs / Crash with OSL wParallax
« on: 2022-11-16, 17:08:16 »
Hello!

In 3ds Max 2023 with Corona 9 I have stable crashes with OSL wParalllax textures.
I use OSL map on physical material with self-illumination and corona multi-map inside.
In empty scenes OSL works correctly.

Previous version 2020 with Corona 8 works correctly (including huge scenes with the same material), I didn't change any parameters, paths. etc.

18
Gallery / Exposition Pavilion
« on: 2022-10-28, 12:08:32 »
client: UNK
year: 2020
software: 3dsMax+Corona, Photoshop

More works:
https://www.behance.net/vizset

19
[Max] Daily Builds / Re: CoronaPattern playground!
« on: 2022-10-20, 11:07:38 »
The thought went further
Let's try this with single collapsed train mesh (3 million polys) on 2 km height solid



upd. is it possible to resize youtube thumbnail to small?


20
[Max] Daily Builds / Re: CoronaPattern playground!
« on: 2022-10-20, 10:52:34 »
Just tested simple window with osl map.
Awesome feature! Thanks!

21
Gallery / Riverside Residential Complex
« on: 2022-10-13, 21:38:20 »
client: HADAA architects
year: 2022
software: 3dsMax+Corona, Forest Pack, Photoshop


More:
behance.net/gallery/154689891/Riverside-Residential-Complex

22
Gallery / Riverside Apartments Building
« on: 2022-07-05, 20:49:23 »
Client: UNK project
Location: Moscow
Year: 2021
Software: 3dsMax, Corona, Photoshop

More works:
www.behance.net/vizset
www.instagram.com/vizset

23
Gallery / Red Light Series
« on: 2021-10-31, 19:10:00 »
Short puzzle of scenes from which you can make your own story
Happy Halloween!

3ds Max, Corona, PS


more works
https://www.artstation.com/vissouls
https://www.behance.net/vizset

24
Gallery / Night after rain
« on: 2021-01-28, 05:23:26 »
3ds Max, Corona 6, Photoshop

More on www.artstation.com/vissouls
www.instagram.com/vissouls/

25
Hi! I can't already understand, is it possible to get reflection and refraction propagate masks together during one render? Do the masks have to overlap? (I hope no). I activate Always mode for glass, but it shows me masks only on refraction. I need to render it 2 times?
Thanks!

26
Gallery / SAKHA_Z — Park for the Future Generations
« on: 2020-07-31, 18:20:18 »
This video was made in Oct 2019 for competition. This is a real project that is currently under construction in the north of Russia, in Yakutsk.
Our Atrium architecture company is a winner of World Architecture Festival 2019 in Visualization Prize section.

https://www.worldarchitecturefestival.com/winners-2019

https://www.archdaily.com/919546/atrium-architects-design-new-learning-commons-for-worlds-largest-permafrost-city

https://vimeo.com/377283012

Thanks to Corona!

27
Gallery / Re: Spring 2020/Quarantine Street
« on: 2020-05-07, 19:06:55 »
Even if you are an support worker, your opinion is very important to me.

I would also add a guy with dog in last picture to your list - they looks like photoshopped.

Thank you for your time!

28
Gallery / Re: Spring 2020/Quarantine Street
« on: 2020-05-07, 17:10:31 »
Thank you! If you have time, I would like to know more what objects/textures/etc should be done more carefully, in your opinion.

29
Gallery / Spring 2020/Quarantine Street
« on: 2020-05-06, 17:29:38 »
3ds Max, Corona, tyFlow, Photoshop.

Breakdown:
https://youtu.be/YOzAN1B-XKU

More on www.artstation.com/vissouls
www.instagram.com/vissouls/


30
Hardware / Re: New year - new system. Dual processors
« on: 2020-01-12, 22:03:28 »
Thank you for your help!

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