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Messages - Evan Lindsay

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[Max] Resolved Bugs / Corona mask element reset issue
« on: 2019-12-13, 20:35:56 »

I've noticed this bug over the last several updates. After working in a 3ds Max animation file over and over, I notice that the Corona Mask Element completely resets itself. I usually turn on the RGB mode and use material gbuffer numbers. I noticed after I render some sequences I'll check on them in Nuke and the masks are gone, so maybe it happens after the jobs are submitted via Deadline?


Gallery / Dead Sea Diver
« on: 2019-05-02, 19:13:15 »
Here's a recent animation I worked on with a few other horror lovers. I usually render animations in Vray but have recently started using Corona.

I did notice that the multilayered EXR would not save out the material id masks and when I went to check on that in the render elements, they were completely broken, as in I couldn't modify the IDs anymore. I had to delete the mask elements and restart the process. This happened a few times.

Gallery / Skull SSS
« on: 2019-02-02, 20:18:08 »
Just playing with SSS and lighting.

Gallery / Just a little beer fun
« on: 2019-01-11, 23:33:10 »
I created this little looping Instagram promo animation for Chicago based Whiner Brewery Co's new beer release this week. Right click > loop for full effect.


[Max] Corona Goodies - User Contributions / Designer plants
« on: 2018-12-29, 18:21:26 »
Hi all,

I've been enjoying creating some "designer plants" for 3ds Max and Corona lately that I've listed on TurboSquid. Let me know what you think about the price/quality and or if you would like anything created in particular.


[Max] I need help! / Denoise always on
« on: 2018-12-12, 22:55:28 »
I've noticed in 3ds max v3 that the denoise is always on in the interactive renderer. Is there a way to turn it off?

Gallery / Re: Laaneveere
« on: 2018-10-30, 22:22:52 »
Where did you find those people? They look great!

[Max] Bug Reporting / Deadline missing dll with version 2
« on: 2018-06-28, 19:22:10 »
Is anyone having issues submitting deadline jobs for 3dsMax 2019 and Corona 2? The log says it's missing corona dll's, but I've uninstalled corona and reinstalled and nothing fixes it. I'm assuming deadline might not support version 2?

Gallery / Re: White Haussmann - CGI
« on: 2018-04-27, 17:54:25 »
What post settings do you use in the frame buffer? Do you do any post work in Photoshop, etc?

Beautiful work!

I've noticed when I drag bitmaps from Windows file explorer window into the Corona bitmap bitmap slot it takes a long time to load in. Any way to speed this up?


Dude! Thanks for this -- totally fixed the problem. I was almost about to give up on this renderer.

How do I gain access to this?

This is a constant issue for me. It's constantly crashing during parsing scene or just crashes right out when I press interactive render. I use a lot of imported .step geometry using the Npower importer plugin, which converts to native mesh. Maybe that's the issue?

I'm running the latest SP of Max 2018 and Corona 1.7.

+1 for this feature. Use this constantly with Nuke in post these days.

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