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Messages - magmatik

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[Max] Daily Builds / Re: New VFB Skin and functionality
« on: 2024-02-18, 11:01:58 »
We can't elaborate yet, sorry. What I can say is there are no plans for cryptomatte masks inside the VFB, certainly not for 12 anyway. Beyond that, we have a long list, and we are aiming to see how far (very far, not far at all?)  we get through it, so we don't want to over or under state things by giving a set of plans for now. The main focus is on the UI rework, streamlining, better performance, and then we'll see what features make it in. This will be a "watch the daily builds" scenario by and large. Hope this helps!
Some good things to come!
Can't wait to know more!

2
Hi Tom,
thanks a lot for your time and your answer and sorry for not having seen the answer elsewhere.

I'll have à close look on the dev versions in the coming months!


3
I really hope for a bridge between Corona and Vantage too (or another "realtime" solution for Corona).

Could the dev team provide us with more information on what is happening behind the scene regarding this specific topic?


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[C4D] General Discussion / Re: Material Stacking
« on: 2017-10-04, 12:04:17 »
Can't wait for it too !

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News / Re: Corona Road map for 1.7
« on: 2017-09-06, 18:17:52 »
Hi everyone,
is it normal that the roadmap is no more to be seen on Trello (https://trello.com/b/dgI8vjDb/corona-road-map-cinema-4d).
The page is fully white (except the blue Trello header).

Where is the roadmap to be seen ?

I'm specifically interested in knowing when will materials stacking be available.

Thx in advance.

edit: Trello is working again. Was probably down for a few minutes.
Still interested in any information about materials stacking.

6
Hi synolog, thank you very much.
I get alpha masks as they should be with your file.
Will keep it preciously as an example of what to do.

7
@synolog: thank you for your answer

I'm quite sure multi-pass was activated during my tests.
I'm keeping trying to get proper alpha masks and I still can't get them.
I won't bother everyone more with my problem.

Could just someone (synolog ?) share a file with a proper multipass setup (with a basic scene like cube + sphere -> alpha only on cube or sphere) ?

Thanks in advance.

8
It still doesn't work as it should, even with your last advice... :S
Why isn't it as simple as in the basic C4D ?

synolog, have you had an eye on the file I sent you ?

9
You're right I had forgotten this point but even by enabling this option, it doesn't work...
Really sorry for the trouble.

10
Hi thank you for the answer.
I did what you told. Still not working...
I really don't understand what's wrong.

11
R18, a6.3, win10 64 too

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[C4D] General Discussion / about alpha masks for compositing
« on: 2017-03-27, 12:56:57 »
Hi everyone,
first of all I'd like to say that I love Corona and thanks to it I've totally let AR down in C4D (until then I didn't really try another render engine).
It's just madness with new Ryzen 1800X+ GTX1070 config !

That said, I'm facing a problem : I can't get an alpha mask on specific item whatever the tag I assign or not to it.
I always get a mask on all the items of my scene (wich is quite a problem with full frame L-shape background > the mask is fully white).
I assume that I'm probably missing something.
Please see the attached picture.

Could you please give a link that explain how it works or tell me here where is the trick?

Thank you so much in advance.

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