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Messages - Beanzvision

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Hi Cestmir, I think you can close this one. Just installed the latest and is rendering just fine.

[C4D] Resolved Bugs / Re: Material won't update
« on: 2018-02-26, 16:39:46 »
I'll have a beer in the meantime! ;)

Harry, the Hairy Hare heard hard hats hammering hairy hares heads.

Now make a rendering of that! :-)
Well he's got a hare shader for it! ;)

I haven't tested it again since as I needed to finish a job. I'll install the newer beta later today and try it again then get back to you.

[C4D] Resolved Bugs / Re: IR keeps recalculating geometry
« on: 2018-02-26, 08:56:27 »
The problem is somewhere in the character group, deleting this makes the IR start as it should. I'm no rigger so I'm not sure what the conflict is. But I'm guessing it's a tag of some sort.

[C4D] Resolved Bugs / Re: Material won't update
« on: 2018-02-25, 22:34:14 »
If you change the Noise space to "UV", then the materials update correctly as they behave like bitmaps.

Other than that, it seems like Corona doesn't really support some of the space modes correctly.

Hey man thanks for the info, I'll have a look into it. Can't say I've noticed this "glitch" in previous versions.

[C4D] Resolved Bugs / Material won't update
« on: 2018-02-25, 12:32:29 »
I've attached a vid for you. Basically the c4d material isn't changing when different projection modes are being used. The scaling and offset also seems to have no effect. Although this vid shows the bump channel being used, the same issue applies for other channels ie: diffuse. I've also read that other users are having this issue with the materials on another forum.

With that said however, If i'm to use a texture/image for a channel, that projects as it should.

I'm running the Feb 5th Beta because the latest doesn't render in the IR (as mentioned in another post). I'm attaching my test scene.


[C4D] Resolved Bugs / IR renders black - Latest beta release
« on: 2018-02-25, 09:05:42 »
I installed the latest beta release a few days ago and my IR window renders black. Preview and final renders are normal. I switched back to the Feb 5th release and all is good with that one. Bug report attached.


Gallery / Re: Nordic Light
« on: 2018-02-24, 13:24:35 »
Very nice indeed!

Gallery / Dead River
« on: 2018-02-24, 12:00:32 »
Rock scans from Sketchfab.
Software: Cinema4D R18 & Corona B1

[C4D] Resolved Bugs / Re: IPR crash with Loop Selection
« on: 2018-02-24, 11:55:06 »
No crash here on my end following your steps...

Can any of the developers share if Hair and X particles will be supported in time for Corona C4D official release?

These are must have features for Corona to be competitive with other engines on the market.

- Shawn

Hair is on the road map ;)

Gallery / Re: Pool Balls
« on: 2018-02-17, 18:17:59 »
Hi beanzvision,

I am not seeing any effect in IR or in Render view, did I missed any setting ? Thanks.
It will probably depending on a few settings. Your focal length, aperture size, camera angle/position. In this example I lowered the camera angle, set the focal length to 85mm and moved the camera back till i was happy with the frame. Then opened up the aperture (f-stop) to .05. You'll just have to play around until you get the desired effect you are after.

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