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Messages - Beanzvision

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[C4D] General Discussion / Re: smoke rendering
« on: Today at 16:16:01 »
Hi, ''Pyro'' in 2023 is on our list. Currently, the best way is to export the sim as a .vdb sequence and use a Corona volume grid to render it. :)

Hi, wrong section. Please state whether you're using Max or C4D so we can move it. In future, please use the designated threads ;)

[C4D] Daily Builds / Re: Can't resize cosmos assets
« on: Today at 15:33:34 »
For now, yes. I have logged this but cannot make any promises. ;)
(Internal ID=1081992695)

Hi, okay, great. I hope the daily helps, if not, we will ;)

[C4D] Daily Builds / Re: Can't resize cosmos assets
« on: Today at 13:37:47 »
Hi guys, a simple XPresso tag should help here as a workaround. Now in object mode, scaling the proxy will also scale the instance. ;)

Hi there, is this still happening?

[C4D] Bug Reporting / Re: slow server
« on: Today at 13:12:09 »
Hi there, did you manage to check this at all?

Hi, thanks for that. Perhaps an include/exclude option might be useful. I can mention it and see what happens.
(Internal ID=1081944046)

Hi there, what version of Corona are you using? I tried to recreate this but couldn't get it to change from frame to frame. I was testing it with the V10 daily build which I will link below. Can you share a down-scaled version of your scene or the material setup for the leaves?

V10 daily:

Is this still happening?

Hi there, are you able to share an example of what you mean?

Gallery / Re: Dominic Toretto's House
« on: Yesterday at 15:17:32 »
The DOF seems a little too strong in this. Gives is a miniature feel (unless you were going for that?).

Perhaps try using the ''save project with assets'' option before sending off to render. This should ensure all textures are linked to the scene.

[C4D] Daily Builds / Re: Can't resize cosmos assets
« on: Yesterday at 15:11:21 »
Did you try this? ;)

Hi there, I'm not getting any issues here at all when changing the seed. And my PC is not the best at all. In fact, it's a dinosaur. What happens if you change the viewport display in the scatter to wire box or dots or even turn off immediate updates?

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