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Topics - arqrenderz

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1
I stumbled across this article and thought it would be interesting for the developers, an AI that can help to read and understand the crash dump files.
Hope it helps!

https://www.tomshardware.com/tech-industry/artificial-intelligence/software-engineer-taught-microsoft-copilot-to-analyze-windows-crash-dumps   Article
https://github.com/svnscha/mcp-windbg  Github page

2
I have started a new idea on the AHA portal, if you want a faster first frame render, faster parsing performance please cast your vote !
https://chaoscorona.ideas.aha.io/ideas/CMAX-I-179

3
About this Forum / Is the forum slower this days?
« on: 2025-04-12, 00:11:41 »
Is it just me or is the forum slower this days?

4
Im using corona 12.1 and max 25
WHen the interactive is running and you resize it, the rendering is supose to fit the new size, sometimes this is working other times its not.
Previously the render elements could be changed with the mouse wheel just if the pointer was on top, now you have to click on the menu for it to work, Please change this behavior !


5
Hi, we are in a black hole right now.. we are trying everything to make corona and max work nicely with davinci resolve to color grade cg videos
We are currently stuck at color correctness and full dynamic range, we see one thing in corona VFB and another in davinci, in some tests we have the full dynamic range working in davinci, but the color is way off .WE really need some one that understands this properly!!  (why we need to color grade in davinci / Aces, because in the end a proper cg colorist will handle the files, so we NEED to know the files we are delivering are working as expected !
We need to have the same image on the VFB when using gamma workflow and Other configs, is that even possible ?
Or at least be able to replicate the same image from the gamma workflow in davinci, but the colors are WAY off in davinci....

6
Yeyyy... Dont think THAT specific set of tools will benefit the artist among us, will surely entice a lot of architects to drop the rendering services, but some big corporation MUST have it all in this society...
YES I we use AI in the office to ENHANCE our renderings.

7
[Max] I need help! / How to do this with corona tile
« on: 2025-01-24, 17:06:58 »
Hi, is it possible to deform the edges of a corona tile(not the gap)

Leave a gif with an example below

THX!

8
HI, i just want to know your experiences with the latest updates to corona, we are still on corona 11, i have seen too much problems with the last two updates, bad memory management, slower IR, problems with forest and so on, are you still on the fence to update or it is smooth sailing for production ??

Maybe the developers have some rough numbers of users on each version?? but maybe that's confidential :(

9
This guy knows a lot about computer graphics and its doing a hell of a job against industry juggernaut Epic to try to solve Lumen bad implementation.
If you are really technical you will love the videos.


10
Gallery / Philip johnson glass house
« on: 2024-11-19, 23:09:07 »
I had this one in the back of my head for a long time, we had a bit of time in the office (Metrica visuals) to make a personal project so i jumped to find information, plans, photos materials and all the props for the project, 30 hours of work and a bunch of rendering time later i had 35 views of the project, here is a selection of my favorite ones :)

PJ-glass-house-Corona-Camera001-V1-copia" border="0

PJ-glass-house-Corona-Camera002-V1" border="0

PJ-glass-house-Corona-Camera006-V1" border="0

PJ-glass-house-Corona-Camera008-V1" border="0

PJ-glass-house-Corona-Camera009-V1" border="0

PJ-glass-house-Corona-Camera012-V1-copia" border="0

PJ-glass-house-Corona-Camera013-V1" border="0

PJ-glass-house-Corona-Camera014-V1" border="0

PJ-glass-house-Corona-Camera016-V1" border="0

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PJ-glass-house-Corona-Camera018-V1" border="0

PJ-glass-house-Corona-Camera021-V1" border="0

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PJ-glass-house-Corona-Camera023-V1" border="0

PJ-glass-house-Corona-Camera024-V1" border="0

PJ-glass-house-Corona-Camera027-V1" border="0

PJ-glass-house-Corona-Camera028-V1" border="0

PJ-glass-house-Corona-Camera031-V1" border="0

PJ-glass-house-Corona-Camera032-V1-copia" border="0

PJ-glass-house-Corona-Camera033-V1-copia" border="0

PJ-glass-house-Corona-Camera035-V1-copia" border="0

PJ-glass-house-Corona-Camera036-V1" border="0

11
Gallery / Cyber Punk / Arasaka
« on: 2024-10-01, 21:52:41 »
A small personal project recreating an image from Cyberpunk 2077

Full res image in rhe behance link https://www.behance.net/gallery/209251815/Cyber-Punk-Arasaka
Arasaka-C" border="0

Made as an exercise in Metrica Visuals

12
Gallery / Gundari Hotel
« on: 2024-09-30, 20:44:37 »
This time i saw a photograph of the gundari hotel by Block 722 and photographers Ana Santl, Martha Vosdou and decided to explore them in 3d.
As always this was 3dsmax and corona render :)
Made as an exercise in Metrica Visuals
For bigger pictures visit the behance link  https://www.behance.net/gallery/209161031/Gundari-Hotel

Cam-01-copia" border="0

Gundari-Hotel-Corona-Camera01-B-V1-copia" border="0

Gundari-Hotel-Corona-Camera015-V1-copia" border="0

Gundari-Hotel-Corona-Camera013-V1-copia" border="0

Gundari-Hotel-Corona-Camera012-V1-copia" border="0

Gundari-Hotel-Corona-Camera009-V1-copia" border="0

Gundari-Hotel-Corona-Camera007-V1-copia" border="0

Gundari-Hotel-Corona-Camera006-V1-2a" border="0

Gundari-Hotel-Corona-Camera003-V1-copia" border="0

Gundari-Hotel-Corona-Camera004-V1-copia" border="0

13
Gallery / Woods cabin
« on: 2024-09-16, 21:43:46 »
A personal project developed inside Metrica Visuals in me free time
I fell in love with the architecture that was discarded in a current project designed by 5 SOLIDOS. I knew i wanted to explore it and give it the attention it deserved.
For the high rez version visit my behance page https://www.behance.net/gallery/208051099/Woods-Cabin
THX!

Interior-habitacion-noche-3" border="0
interior-sala-noche-1" border="0

interior-sala-noche-4" border="0

interior-sala-noche-8" border="0

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PP-DDDCAcceso-frente-2-V2" border="0

PP-DDDCAcceso-frente-2-V3-copia" border="0

PP-DDDCAcceso-lateral-2-V2-copia" border="0

PP-DDDCAcceso-lateral-V2-copia" border="0

PP-DDDCCasa-frente-dia-V2" border="0

PP-DDDCCasa-frente-noche-V2" border="0

PP-DDDCCostado-1-V2-copia" border="0

PP-DDDCCostado-2-V2" border="0

PP-DDDCCostado-atras-V2-copia" border="0

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PP-DDDCDetalle-plato-2-V2" border="0

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PP-DDDCFrente-dia-4-V2-copia" border="0

PP-DDDCFrente-vegetacion-V2-copia" border="0

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PP-DDDCInterior-comedor-1-V2" border="0

PP-DDDCInterior-habitacion-1-V1" border="0

PP-DDDCInterior-sala-5-V2" border="0

PP-DDDCInterior-sala-6-V2" border="0

PP-DDDCInterior-sala-7-V2" border="0


14
[Max] Feature Requests / Corona Distance only at render time
« on: 2024-06-19, 21:27:55 »
We have a very big terrain 8km * 6km, it was all working smoothly until we started to use corona distance as a mask for a corona layer material applied to the terrain, now every vertex movement is as slow as it gets. It would be a big time saver if the corona distance just be computed at render time .

We are using corona 11.2 max 24.2.1  Win 10

15
[Max] Feature Requests / Faster and cleaner DOF
« on: 2024-06-14, 22:22:43 »
Corona could benefit of a faster implementation of the dof, also we are missing a lot of lens effects.
Im aware of the DOF highlight solver, but right now its useless because corona denoiser is too bad compared with intel one and the noise level that would work with corona denoiser is too time consuming..

Check this out http://lentil.xyz/  it could be a good pairing for corona.

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