Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Bug Reporting => [C4D] Resolved Bugs => Topic started by: 4b4 on 2022-01-19, 12:00:41

Title: different material mapping between IR and full render
Post by: 4b4 on 2022-01-19, 12:00:41
Hello

I'm getting a different result between the IR and final render.

Material is applied using cubic projection and via a selection tag.

Full-speed non-debug version
Build timestamp: Aug  3 2021 16:40:22
Version: 7.0
Cinema version: R21.207 Cinema 4D (mutli-license)
Plugin status: Plugin successfully loaded

Title: Re: different material mapping between IR and full render
Post by: mmarcotic on 2022-01-20, 10:04:30
Hello,

would it be possible to send us this scene to investigate? You can use the private uploader or dropbox.

Thanks,
Jan
Title: Re: different material mapping between IR and full render
Post by: Beanzvision on 2022-01-20, 12:10:51
Private Uploader:
https://corona-renderer.com/upload
Title: Re: different material mapping between IR and full render
Post by: 4b4 on 2022-01-20, 17:51:06
Thanks Bengamin and Jan

I realised what the issue was when stripping down the scene to send to you - I had the geometry with the tiles duplicated. If the scene might still be of use I'm happy to send it but this one might need to go down as operator failure on my part.
Title: Re: different material mapping between IR and full render
Post by: mmarcotic on 2022-01-21, 09:24:45
Hello,

you got me worried a little there. Glad this was resolved.

Thanks,
Jan