Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: PROH on 2016-01-31, 13:35:48
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Hi. Working with Corona Light Mtl, I think it would be great to have selectable units, exactly as it is in Corona Lights.
ATM the only way to set a specific lumen value in a Light Mtl, is to make a Corona Light with this lumen value, then change units to W and copy this value into the Light Mtl intensity.
Definitely not as simple as it could be with selectable unit inside the Light Mtl :)
Regards
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This wont be implemented because we want to keep the light material simple, and also because light material is not connected to single object - some units need to have an object for computing the final intensity. This would quickly get confusing if for example 1 light material was connected to objects with different surface area; that would cause it to have different intensity on both objects
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... just to make sure I understand it correct: so a light material with value at for example 100w applied to 2 objects with different surface areas won't give the same value in lumen?
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yes, it wouldnt, because the intensity would also depend on object surface area/normals
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Thanks for clearing this up :)
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Still, it would be desirable to have a choice between standard and physical units (sometimes it is very necessary for physical simulation of light, such as a spiral light bulbs in lumens). Standard units are working but not correctly.
I believe that this must necessarily be in such a beautiful renderer like Corona (in Maxwell Render there is such a possibility)
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Sorry for the mistakes in my English.