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Messages - dipozzo

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16
[C4D] General Discussion / Substance Designer to Corona PBR
« on: 2022-03-24, 20:32:36 »
Hi guys!

I have been using Substance Designer for a few months.
When I import textures created with Substance Designer, the result in Corona is always different than what I see on Substance.
For example, the roughness map is always too shiny with Corona. Since they are PBR materials, shouldn't the result be the same? (Or similar anyway, not completely different).
Why? Is there a correct way to export maps from Substance?

I attached an example.

Thank you very much.

17
[C4D] Daily Builds / Re: Daily v8 RC2 issues
« on: 2022-03-22, 13:30:21 »
QWERTY, Italy.
Versions prior to v8 rc1 and rc2 have always worked. (I have been using Corona since beta 2). So something has changed in these latest versions.

18
[C4D] Daily Builds / Daily v8 RC2 issues
« on: 2022-03-22, 09:50:31 »
Hi!
I just downloaded the rc2 and there is still the "." in tone mapping:
Example: If I type 2.5 it becomes 25. To get around the problem I have to type 2,5.
Can you fix this? It has always worked in previous versions.

Thank you!

Win 11
Cinema 4D R25
Corona 8 rc2

19
[C4D] Daily Builds / Tone mapping v8: render setting
« on: 2022-03-13, 15:07:58 »
Hi,
when I switch between 2 different render settings, the camera's tone mapping settings are set by default (instead of keeping them memorized as in previous versions).
It's a bug, right?

Thank you!

20
SOLVED!
I changed the monitor color space to srgb iec61966-2.

Thanks again!

21
I noticed that when I open the saved images from the VFB, for 1 second the color appears correct, then instantly it becomes wrong.

D:

22
Same problem.
(If I disable the C4D color space, Corona no longer asks me if I want to save the alpha or not)

23
Yes, it's the same with C4D mats.
I attached the Corona and C4D examples.

Thanks again!

24
Hello Corona Team!
Why is there ALWAYS a difference between the colors in the VFB and the image saved and opened with windows? If I open it with the smartphone the colors are like the VFB, so correct.

How can I fix this problem?

Thank you so much!

C4D R25 (also with C4D R23)
Corona 8 (also with the v7)
Win 11 (also with win 10)

25
[C4D] Daily Builds / Re: Corona Attributes Window
« on: 2021-09-26, 11:25:45 »
AMD ryzen threadripper 2950x (16 core)
32 gb RAM
nVidia Quadro P2000
Windows 10

Cinema 4D R25.010
Corona 8 (DailyBuild Sep 15 2021)

26
[C4D] Daily Builds / Corona Attributes Window
« on: 2021-09-24, 10:25:38 »
Hi!
In C4D R25, the Corona Objects, like the lights have incorrect formatting in the attributes window.
I enclose an example of a Corona Light and a C4D Light.

Can you solve this problem?

Thank you very much!

27
[C4D] Daily Builds / Physical Mat and Shadow Catcher
« on: 2021-04-20, 19:35:15 »
Hi,
Physical Material on the Sky Object doesn't work with Shadow Catcher. If I change the Ph Mat with the Legacy Mat it works.

Thank you.

28
The problem is only in the IR viewport

29
Glad to hear this. It means it's not a problem with my PC.

30
Yes, I'm sorry.
Windows 10; Cinema 4D R23.008; also in Cinema 4D R20; Corona Renderer 7 for Cinema 4D (Daily Build 2020-10-23).

I don't know why with this latest build this happens.

UPDATE: Corona Renderer 6 for Cinema 4D Hotfix 1 works fine!
I hope the next 7 daily build will work in my case too.

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