Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - blackzorn

Pages: [1]
1
Thnk you every one, we found some one to work with us.

2
Supervue.fr is looking for new members !
two options:
-we have a desk to rent in our studio for an autonomous freelance that need to share resources and collaborate time to time for big projects
-we need someone during January 2021 to create 5 pictures with us for a big project

call us: +33 1 82 83 13 15
mail us: studio@supervue.fr

3
[Max] I need help! / Re: corona 6 / visible in mask options
« on: 2020-10-02, 16:07:36 »
ok, i will render masks in a second time

yes, the reason is that i m rendering an interior scene project, and 75% of my project is behind a glass
i would have to propagate 572 objects to have everything right
this is too bad

please bring back the chek box fast ;)

thank you

4
[Max] I need help! / corona 6 / visible in mask options
« on: 2020-10-02, 15:50:42 »
Hello team

i just installed the corona 6 and i have a problem

how can you use the old good "visible in mask" options ?
i tried many options but that can t work

i have a big projetc behind a glass, and all my mask are corrupted by this item
i just want a way to click: "don t visible to mask" on it

or i would have to render 2 times with and without. That would be so bad...
and for videos it will just not be possible.

you should put back the check box !
but waiting for that, please, tell me how i can do !

thank you

5
[Max] Resolved Feature Requests / Re: DRspawner FIX
« on: 2019-11-05, 16:08:18 »
Sory i cannot cause i Simply fixed the problem removing the plugin causing the DLU error message
if i remember well in the log it was the simple message: "cannot reach 3ds max, try again" going over and over

6
[Max] Resolved Feature Requests / DRspawner FIX
« on: 2019-10-28, 14:48:15 »
Hello guys
there are many people having the error message "cant open 3ds" on their DRspawner
it can be many Reasons, i know, but i figured out what is wrong with my renderfarm and i think this is Something that can be fix
I have many pluggins, and one of theim is not made so well and open a red alert message before opening 3dsmax. "missing ###.DLU" press OK.
if you don t press OK 3dsmax never open
I figured out on my renderfarm that spawners that are not working are only the one with this plugin installed, the ones that needs to press ok to open 3dsmax.
DRspawner is probably not able to open max because of this error message.
Is there a way in your future realise to add an option in DRspawner that skeep all error messages from max when opening ?

I assume it would fix the problem for me and probably for many users.

thank you very much

7
i uploaded the scene
1571145291_z-issue.zip

8
hello, i was just going to write about this uvrandomiser and displacement problem as well so I can tell you:
i m using corona 4 hotfix1,
as you can see on this pic i attached,
corona multimap is working perfectly with "mesh element" mode,
but the "uv randomiser" in "mesh element" mode does not work on the displacement map
it is working on the full object, but not on different mesh elements of the object.

9
[Max] Feature Requests / Re: physical projector
« on: 2019-04-28, 12:12:37 »
ok guys thank you

10
[Max] Feature Requests / physical projector
« on: 2019-02-22, 12:03:45 »
hello,
we are working a lot on scenography and museum projects and something is realy missing for now:

Would it be possible to create a light object generator that simulate a picture or video projection, with the same settings we can find in real life ? (zoom, lens shift, focal, focus, distortion)

(or maybe i just don t know how to do and please telle me ;)

thank you

Pages: [1]