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Messages - BLADE

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1
I forgot to mention I am using Corona 11 (Problem exist with 10.2 too) with Cinema 4D R20.

2
I suddenly have a problem when I render animations on the renderfarm. (Ranch Computing, where I have now rendered more than 2000 jobs without this problem).

I have selected PNG with alpha channel as the output file. Multi-pass rendering is NOT switched on. But I still get PSD files in addition to the PNG files, which I don't want at all.

Ranch-Support told me that I have to check the Multi-pass checkbox (A) in Corona Multi-Pass once. Then the Multi-Pass Image options become visible (B) in the Save area of the Corona Render Settings. Here I can now uncheck the Save box (C). Then I can uncheck Enbl (A) in the Corona Multi-Pass again.

Is it possible to deactivate the saving of multi-pass images (C) by default?

3
[C4D] General Discussion / Re: Animate Simple Exposure Value
« on: 2022-10-05, 09:20:16 »
I found the same thing, you can animate photographic exposure (ty for adding the info on how to do that BigAl3D!), but not simple exposure.
Thank you all for your responses.
That's quite a pity, isn't it?
Will that ever change?

4
[C4D] General Discussion / Animate Simple Exposure Value
« on: 2022-10-04, 16:49:26 »
Is there a way to animate the Simple Exposure Value in the Corona camera?

5
Are you using Windows 11? The Intel Alder Lake CPUs are known to have low performance issues on Windows 10 or older.
Can you explain what exactly you mean? I want to set up a new computer in the near future and favor WIN 10.
https://www.techspot.com/review/2358-intel-alder-lake-windows-11-benchmark/


6
"Regarding physical laws, knowing periodic table of chemical elements is fundamental for reproducing visual properties of those to ones best artistic abilities"

Thank you for your humor in these dark times.

7
Thanks for the info. I ran into the same problem last weekend.
After reinstall the rebus-drop and plugin it worked.

8
+1

9
[C4D] I need help! / Re: Corona Node Materials Hooks?
« on: 2022-03-29, 18:22:54 »
Thanks Beanzvision, I did delete unused shaders and materials before but the problem was still there.

I copied now everything in a new scene and the error is gone. Hope thats not the only solution ... :-)

Thanks again for your time!

10
[C4D] I need help! / Corona Node Materials Hooks?
« on: 2022-03-29, 16:33:11 »
I have replaced a lot of materials with new ones. The old materials are deleted and not in the scene anymore.
When I now render via TeamRender I got an error because of missing maps from the old materials, e.g.:

Asset Error
MetalAluminumScratched004_NRM16_4K_METALNESS.tif (Corona Node Materials Hooks)


How can I get rid of these unused "Corona Node Materials Hooks"?

11
[C4D] General Discussion / Re: render instances
« on: 2020-02-12, 21:40:45 »
Good luck with that! I reported this bug many years ago as I had the same error with C4d Physical Render.
But Maxon did not care ...

13
[C4D] General Discussion / Re: Free version for C4D
« on: 2019-09-12, 00:18:31 »
He decided, he don´t want to pay! And since he don´t pay, he has all rights to be "disappointed"! LOL

14
[C4D] General Discussion / Re: materials
« on: 2019-03-06, 22:00:08 »
Currently there are no plans to create a library for Cinema but with that said, it's not to say it isn't planned for the future. [/quote]

VERY disapointing, really.

When I made the subsrciption I was under the impression that the material library and A LOT of tutorials will follow shortly after release ...

15
I had also hoped that this feature would be available with the commercial version.
Any news on this? Release dates?

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