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Messages - martvaiss

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Hello,
I've had issues with RC1 and RC2 when using CoronaLayeredMtl : the base mtl surface does not appear when used with masked layers. Previous versions seemed to work fine.

Can you please explain what exactly you mean? I am sure a screenshot of the material setup and the rendered result would help. It seems to be working fine here (V6 RC2).
Could it be that you are connecting the masks to wrong slots in the Layered Mtl?


Same scene : 01.jpg is before RC1 - 02.jpg in RC1 and RC2
I simplified the scene and rendered it in RC2 as seen in 03.jpg, you can find the corresponding material in 04.jpg

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Hello,
I've had issues with RC1 and RC2 when using CoronaLayeredMtl : the base mtl surface does not appear when used with masked layers. Previous versions seemed to work fine.

3
[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-11-19, 19:02:49 »
Bonjour Dionysios,

Do you mean you reinstalled max and corona, or the whole system (windows reinstall) ? I tried reinstalling max, latest updates and Corona already, and I am still getting this issue unfortunately.
I might try uninstalling, cleaning the registry and do a clean install again. Support could not reproduce the issue so it's worth a try.
Merci :)

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[Max] Daily Builds / Re: Daily builds version 3
« on: 2018-11-19, 16:00:05 »
I am running into the same issue as Alexandre with the Nvidia AI denoiser with RC6 on 2019.2
I tried uninstalling and reinstalling Corona RC6, both with the online and offline nvidia library, no luck.

On an unrelated subject, does anybody also have issues with Distributed Rendering and OSL shaders?
Slaves/nodes will not render any scene containing an OSL shader plugged to a CoronaMTL. Rendering without DR works great on each machine separately.

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