Again, absolutely no maps were replaced with the selection based methods. So if there are still normal maps after conversion it is either a bug (it should be replacing all normal map types since v0.14, and even disabling them before) or you have used the selection based conversion methods. If it's a bug, please report it.How long is "a bit longer than it probably should" ?
Quote from: bouhmidage on 2014-10-26, 16:42:22material converter 0.22 does not convert forest pack and laubwerk materals correctly , it doesn't aplly alpha map , so leaves are rendered as colored surface :( help pleaseCan you send me an original material before conversion? Just a simple scene, no objects but the necessary maps would be sufficient.
material converter 0.22 does not convert forest pack and laubwerk materals correctly , it doesn't aplly alpha map , so leaves are rendered as colored surface :( help please
Thanks for the scene! Unfortunately that's nothing related to the converter, so I cannot fix it. It seems that Corona does not recognize these alpha settings in the opacity channel. You should post that as a bug (with one of the leaf materials) for Ondra to have a look.