Chaos Corona for Cinema 4D > [C4D] General Discussion
Moving water surface of a pool
xxxsalvo:
Hi Corona users!
I have a question for you. I'am starting to say that I'am a Cinema 4D user so all the solutions should be related to this software.
With the latest updates Corona is able to create wonderful caustics results but I would to level up these.
I often realize images with pools and watching reference images I see this amazing moving water effect. Do you have some advices to make it? Usually I use a deformer applied to a plane to moving the water and create the caustics but the result is homogenous. In this case I think that I have 2 ways to obtain the result:
1. Work on a texture;
2. Recreate the moving water with a fluid simulation software (I hope no..).
Some advices??
Thanks in advance to all that will have the time to read and answer.
SL
celmar:
hello! it seems to me that the surface of the water has concentric folds in volume... a displacement map would be what I'd try, with, if animation is necessary, a variation in the height of the displacement... on the other hand, if you want an animated movement from the bather, and widening, it's probably real flow that could do it...
xxxsalvo:
Hi celmar :)
I don't need animation only still frames. Any ideas how I can generate this kind of displacement map?
maru:
Random idea: maybe you could run some sort of simple non-fluid simulation (for example cloth?), render zdepth for it, and use it as displacement?
xxxsalvo:
Could be an idea! I will try when i can :) Thanks!
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