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Chaos Corona Forum
Chaos Scatter
[Scatter] 3ds Max - Bug Reporting
Scatter doesn't respect the randomized texture map
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Topic: Scatter doesn't respect the randomized texture map (Read 4549 times)
2024-12-23, 16:07:17
tatarka
Active Users
Posts: 29
Scatter doesn't respect the randomized texture map
why chaos scatter doesn't respect the randomized texture map seeding?
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2025-01-06, 18:10:33
Reply #1
TomG
Administrator
Active Users
Posts: 5979
Re: Scatter doesn't respect the randomized texture map
Scatter at the moment can only read from the geometry's UV mapping, not from the results of a randomizer (I believe the same applies for the V-Ray equivalent mapping randomizer, Scatter doesn't process that either). You can always post a suggestion on the Scatter Ideas Portal (or vote for one if there's one already there) -
https://chaosvray.ideas.aha.io/ideas?project=SCATTER
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Tom Grimes |
chaos-corona.com
Product Manager |
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2025-01-09, 11:17:08
Reply #2
tatarka
Active Users
Posts: 29
Re: Scatter doesn't respect the randomized texture map
I understand. Please add this idea to suggestion list.
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Chaos Corona Forum
Chaos Scatter
[Scatter] 3ds Max - Bug Reporting
Scatter doesn't respect the randomized texture map