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Messages - Designcoyote1

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Again +++

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[C4D] Feature Requests / Re: Corona texture baking (GI)
« on: 2023-12-09, 19:54:29 »
Adding a vote +++++

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Hello team. Just playing around with the latest Corona Release & I just realized that the Corona Light properties (Temperature, Shader & Material) when you tick the box to activate it, you can't uncheck it to deactivate it (Turn it OFF). Resetting all light settings to default also activates all the above mentioned options.

Cinema 4D R26.107 - Windows 11 - Corona Render 10

Hi there, can you share a video of this magic? ;)
After Clicking RESET ALL, all channels are activated and can't be turned off separately.

6
Hello team. Just playing around with the latest Corona Release & I just realized that the Corona Light properties (Temperature, Shader & Material) when you tick the box to activate it, you can't uncheck it to deactivate it (Turn it OFF). Resetting all light settings to default also activates all the above mentioned options.

Cinema 4D R26.107 - Windows 11 - Corona Render 10

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++++++++++++++++++++1

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[C4D] Feature Requests / Re: Blackbody material for Pyro
« on: 2022-11-11, 12:49:13 »
+1 for this ❤️

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[C4D] General Discussion / Re: Render animation flicker!
« on: 2022-11-06, 13:12:59 »
Render animation flicker!
Render is set in the attachment
UHD cache animation is enabled (flicker-free),But it's still like this!!!
I wasted six hours
I noticed that Your UHD Precomputation is set to Calculate from scratch even though you have the ANIMATION FLICKER FREE set. So, you will definitely get flickering cos Corona is calculating from scratch for every new frame. Try saving a UHD Cache File to a place where you can then reference it and set it to LOAD FROM FILE & APPEND (DISCARD). Recently worked on a project and there was no Flickering.

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Greetings everyone. I'm noticing that this error is still present in Cinema 4D 2023 - Corona V9. Any hopes of getting it sorted or has anyone found a way around it.

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[C4D] Resolved Bugs / Re: Object preview in asset browser
« on: 2022-07-31, 20:40:41 »
I could be wrong but I noticed that if you use Corona Bitmap on the texture slot the Preview doesn't load in the browser. However without Corona Bitmap I do get previews.

12
Hello everyone. Just thought I should inquire if it will ever be possible to see such an addition to Corona. The ability to have a slider for Visibility of 3D Objects. I tested the one recently added to V-Ray and it delivers good results for fading in and out of 3D objects. I have attached a video of a test I did with V-Ray and the screenshot for the tag.

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[C4D] Feature Requests / Re: VFB Zoom funcionality
« on: 2022-05-27, 18:14:33 »
+1

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Hi there, you can set a desired size in the Corona preferences settings. I hope that helps.


Well, I must admit that coming to this forum and reading through things has helped me discover some hidden gems. I always changed resolution for IPR in the render settings, I didn't know that you can limit it to a certain resolution. Thank you for this.

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